Garry's Mod

Garry's Mod

204 ratings
杀出重围 Siege Out(campaign)
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun
File Size
Posted
Updated
35.496 MB
8 Sep @ 1:28am
9 Sep @ 3:00am
3 Change Notes ( view )

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杀出重围 Siege Out(campaign)

Description
这个是我做的第一个正常风格的地图,希望大家可以喜欢(我技术不是很好,会有些小问题,希望大家可以多多理解了)

内容:你是一个普通的市民,现在国民护卫队袭击了你们的公寓,你必须要拼尽全力逃出去

非常感謝我師父POCIX的幫助和其他人的協助,封面來自Nova106,名字來自于Hina_Firefly

This is the first map in a normal style that I have created, and I hope everyone will like it. (My skills are not very good, so there may be some minor issues. I hope everyone can understand more.)

Content: You are an ordinary citizen, and now the metro police have attacked your apartment. You must do your best to escape
24 Comments
Sa-Daniels 1 hour ago 
hammer god
lordkeker31 1 hour ago 
cool
¡ABDUL! 12 hours ago 
Not great, not terrible
賢狼Holo 18 hours ago 
666还有乌云典当记:missing:
player.mdl 18 hours ago 
@peanut there is a Lua way to remove all NPCs/scripted logic, not that hard. Learn Lua
and navmesh can be generated using nav_generate i think, plus for nodes there is a Nodegraph Editor tool

i do wish mappers (on Gmod atleast) stopped placing entities in BSP directly and instead made it Sandbox by default, but added a Gamemode for spawning the mission entities, also scripted_sequence kinda outdated in Gmod atleast when you can just use SENTs + Lua code
for someone's first map it's fine tho, but if one doesn't want to code the mission, just make a save so playing the mission is entirely optional.

Or just map for HL2 or EZ:2, both works
peanut 19 hours ago 
can you make this a map with navmesh and ai nodes for sandbox
吮指原味稽 19 hours ago 
喜欢这类闯关地图:steamthumbsup:
gmod gamer 20 hours ago 
nice, i got a lil stuck at the last part but i noclipped thru the combine wall and it was too dark
ADADA 23 hours ago 
是我喜欢的图,直接订阅
糯米饭团 11 Sep @ 12:20am 
很好的地图,使我的鼠标自动下载