Company of Heroes 2

Company of Heroes 2

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All Units (172 added)
   
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Item Type: tuning
File Size
Posted
Updated
9.178 MB
5 Sep @ 11:52pm
5 Sep @ 11:53pm
2 Change Notes ( view )

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All Units (172 added)

Description
This mod was made to add all units, but it provides so much more! Do you want to choose your own strategy? or to customize your units? This mod adds countless new units, abilities, upgrades and structures so every match is different! Play now with more than 2 times the amount of content!

US: From 15 different units to 50! (+35 new units!)
Soviet: From 14 different units to 55! (+41 new units!)
Wehrmacht: From 15 different units to 50! (+35 new units!)
Oberkommando: From 16 different units to 44! (+28 new units!)
British: From 15 different units to 48! (+33 new units!)

All unit stats like damage/armor/health have remained the same as in the vanilla game!

Change-log
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/350031348

Discord Channel
[discord.gg]

Features
  • 172 new unique units and every unit has it's own unique icon and symbol.
  • 500+ custom images for a better user experience!
  • Countless new upgrades and abilities.
  • Vehicle crew and Weapon racks for all factions.
  • The HQ's have additional upgrades to unlock commander passives.
  • The British Gliders have more types of units, like in CoH 1.
  • The US has an Airborne Support Center which can call-in 8 types of paradrops!
  • Oberkommando West has a Fallschirmtruppe HQ which can call-in 6 types of paradrops!
  • The Soviets have a Partisan Field HQ which contains 8 unique Partisan troops!
  • The Wehrmacht has a Recovery Truck which can repair wrecks like the old Bergetiger.
  • The limit of one heavy tank at a time is removed.
  • All emplacements are buildable in HQ territory.
  • The Medic Station/Bunker from vCoH with all animations included!
  • Many new structures and emplacements, for example: Pantherturm, Concrete mortar bunker, OT-34, Sherman Crocodile, 25 pdr and much more!

Changes of commander abilities
  • All passive buildable commander units are replaced by unique battle groups!
  • All originally commander upgrades have a 25% discount in the corresponding commander!

AI Improvement!
  • The AI will choose the units to build more wisely.
  • The units which the AI can't control won't be build at all.
  • Several weaker units will be build in early-game only.
  • The AI will not abandon their tanks when they're in combat.
  • Artillery strikes will be used less often to prevent frustrations and encourage defensive gameplay!

Beutepanzer skins
Starbuck has included awesome Beutepanzer skins to his Wehrmacht skinpacks:


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How to install
  1. Subscribe the mod on this page
  2. (re)Start the game
  3. Setup a custom game
  4. Go to Options
  5. Select this mod at Tuning pack
  6. And enjoy!

The workshop has some issues with automatic updates, please contact in this case.
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Credits
______________________________________________________________________________

This mod is created in 1600+ hours with over 160 updates.
[www.paypal.com]

Final note
After 4 years of development, the mod is finished! I'm very proud of the current state of this mod and I think that this is a good time to take a break. I'll continue supporting this mod, but further updates will launch less frequently and will mostly contain bug fixes and main game update integrations.

Roadmap:
  • Bugfixes
  • Intergration of maingame updates
  • Maybe small changes, but no new content is planned for the near future.

Maybe it's not perfect, but I hope you can understand that I had to make choices and keep the balance in mind. My highest priority: Have fun!

Many thanks for your support!

***Please read the FAQ before you post your question!***

Copyright 2019 [SneakEye]: This item is not authorized for posting on Steam, except under the Steam account named SneakEye