Rivals of Aether

Rivals of Aether

Not enough ratings
Ralsei
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.207 MB
5 Sep @ 8:39am
5 Sep @ 10:48am
2 Change Notes ( view )

Subscribe to download
Ralsei

Description
Prince of the Dark, Ralsei, joins Rivals of Aether!

Ralsei is a lightweight character who relies on building up damage with his multi-hitting moves, before finishing a stock with a strong or special moves. He has relatively fast speed both aerially and on the ground, allowing him to be versatile in his options.

Main Mechanic (Tension Points):
Just like in DELTARUNE, Ralsei has the ability to gain TP through landing hits, successfully defending attacks, and grazing! He is able to graze attacks during his dodge, allowing him to gain small amounts of TP, while evading attacks. Ralsei uses this TP for his various special moves.

Special Moves:
Neutral Special (HealPrayer/DuelHeal) - Heal Prayer is his signature ability as a healer, being able to heal a target. This can be used an an offensive move as it can stun enemies, while healing them 2% of damage. If there are no enemies in his radius, he will be healed instead. This move can be charged in order to have a greater radius and stun time if an opponent is hit, or an increased amount of damage healed to himself (with a maximum of 15%). However, the longer it is charged, the more TP the move will cost. The move will then enter a cooldown depending on how long the move had been charged for.
Once Ralsei reaches 100%, he can use a stronger form of the attack as DuelHeal. Unlike HealPrayer, DuelHeal heals only himself and not other fighters. However, it heals a much higher amount while the move is active (if not interrupted, a maxiumum of 30%). After being used, the move enters a large cooldown, where it cannot be used for a while.

Forward Special (Pacify/Sleepmist) - Pacify can be used as both a way for Ralsei to initiate combos, and KO opponents. During the move, he will charge up his attack, allowing him to launch a projectile that travels in front of him. Pressing too early or too late will result in him launching a weaker projectile that deals no damage and stuns enemies briefly. However, a well timed special button press will release a damaging projectile that launches opponents, for a higher TP cost. The knockback of this move has high scaling, allowing it to be a reliable way to KO opponents at higher percentages.
At 100% TP, Ralsei will use another similar move, SleepMist. Unlike Pacify, SleepMist leaves a cloud in an area for a while, that has an even higher knockback growth and power, making it even better at launching opponents.

Down Special (FluffyGuard) - FluffyGuard is a move that can be charged by holding the special button. The move lets Ralsei spawn up to four fluffs that cost 6% each. This will create a hitbox that protects ralsei from certain projectiles, while also giving him some soft armour, which increases depending on how many fluffs have been summoned.

Up Special (Ground) - Using Up Special on the ground will summon Susie, which charges up to perform a strong attack. Susie has a set amount of HP, as well as a maximum amount of damage she can take while she is out. If Susie takes too much damage at once, she is downed, and is temporarily unable to be summoned. If she runs out of HP, she is defeated and is knocked out for an even longer period of time. Susie herself can also be healed instead of Ralsei if she is in the heal radius of HealPrayer, or if Ralsei uses DuelHeal, which will heal Susie regardless of if she is summoned or not, and even if Susie runs out of HP. Susie can also block certain projectiles, making it difficult for certain characters to approach Ralsei, allowing him to use one of his other special moves.

Up Special (Air) - If used in the air, Ralsei can summon Susie to throw him. The strength of the throw can be determined by how long the special button is held down, and can be seen with how red the arrow appears. After being thrown, Susie will fall until either reaching the ground, or falling off the stage (which would cause her to take 10 damage).
If Susie is unable to be summoned, Ralsei be slightly boosted into the air, which will put him into pratfall and make him vulnerable.



I mainly decided to make this character because there were basically no others made yet for Ralsei's design post chapter 1 (at least none I could find), but I still somewhat hope someone else also takes a shot at making him themselves (hopefully one better than this one).

Relatively speaking, this character has not taken as long to make as the other characters I have made, so there may be bugs present that I have missed (please let me know if that is the case).

Regardless, I hope you enjoy playing as him!
Popular Discussions View All (1)
2
1 hour ago
PINNED: Bugs and stuff...
spud
12 Comments
Shipper65 1 hour ago 
The power of FLUFFY BOYS
goofytrainboy 2 hours ago 
Can you make him heal Teammates?
Moretti 3 hours ago 
i really want another option of susie char
LilAdamBrooks 3 hours ago 
Finally, ralsei without gun
⌁Toaster Joe⌁ 4 hours ago 
Holy Shizzle its Mercedes Benz :torielsad:
tosadtobeplaying 5 hours ago 
FLUFF BOY
Agent10008 5 hours ago 
it feels and looks a bit weird for my liking but its a step in the right direction and its wayyyyyyy better than i could ever do :steamhappy:
RP5 7 hours ago 
Yes!!!! finally, a true ralsei iteration! and not sicko badass gun mode ralsei
Minhazzz 7 hours ago 
This is a great character, I love the down Strong attack because of the spin and fireballs :steamhappy: .
Hona 7 hours ago 
fluffy boy