Project Zomboid

Project Zomboid

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More Uses: Custom Item Unit Multiplier [B42.11+]
   
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4 Sep @ 7:20am
5 Sep @ 2:14pm
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More Uses: Custom Item Unit Multiplier [B42.11+]

In 1 collection by bubby_pz33
Bubb's Mods
9 items
Description
Multiply the Amount of Uses for Drainable Items
Via Sandbox Options, you now have the power to decide exactly how many uses you get out of a massive list of items.

Unit Multiplier: Adjust the amount of units for approximately 124 items. By default, a sack of gravel only has 4 units for a full bag. But you can now multiply that by up to 100. This applies to pretty much all drainable items except for electrical equipment.

Whether that be makeup, baking goods, medicine, gas mask filters, blacksmith and construction material, or any of these new B42 items that we haven't even figured out how to use. Now you don't need to subscribe to 20 different mods to make them last longer.

It works like this:
    Multiplier of 2.0: The item has twice as many uses. Multiplier of 10.0: The item has ten times as many uses. Multiplier of 0.5: The item has half as many uses.

Certain items like Paint and Wallpaper have been combined into one multiplier to make things easier for you. Please check the Discussion board to see if this mod offers what you need.



This mod was inspired by Custom Consumption. It doesn't look like they'll be updating their mod anytime soon so I made my own since the ported version only has B41 items and is difficult to understand.

Workshop ID: 3561934263
Mod ID: MUCIUM
Popular Discussions View All (2)
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4 Sep @ 11:04am
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6 Sep @ 10:56am
Translations (Needed)
bubby_pz33
26 Comments
bubby_pz33  [author] 5 hours ago 
@Fun Police I figured out the problem and it's simply that the composter tile does not allow you to fill the sack if it has more than the default amount already in it, which is 4 units. You can, however, merge multiple sacks together to refill them and I was able to get full sacks this way. It may say that the full sack is 99% but it has the correct (4x3=)12 uses left.

I've looked at the composter script and I'd rather avoid rewriting a base game function until B42 is stable since players can easily work around the issue
bubby_pz33  [author] 7 hours ago 
k, just checking to see if it was a mod conflict. Working on it now
Fun Police 10 hours ago 
I'm pretty sure consolidating is vanilla now? I used to use "stack all" in B41 but I don't have it active in my mods
bubby_pz33  [author] 7 Sep @ 7:09pm 
Will look into the issue tomorrow after work either way
bubby_pz33  [author] 7 Sep @ 6:49pm 
@Fun Police What mod are you using to consolidate items
Fun Police 7 Sep @ 6:03pm 
I also cannot collect compost in existing compost bags, and any time I try with a fresh sack, the sack is only 50.000624956700469% full :bleach:
Fun Police 7 Sep @ 5:26pm 
I noticed that when consolidating all items together, they'll get stuck at 99% and infinitely loop trying to add 1% from another. (They were vanilla values when I added the mod mid save). I had the items on 3x multiplier so I think that's where the problem came from. Would it be possible to add some sort of failsafe to prevent that from happening?
Mimouz 7 Sep @ 10:43am 
Thank you, insanely good mod !
bubby_pz33  [author] 7 Sep @ 9:23am 
ty for #1 in the workshop guys. If you have any suggestions, feel free to let me know em
NuclearPies 7 Sep @ 8:11am 
oh P.S you'll need to manually change the usage delta of each item to 1, they'll still be at the durability they were before u changed the settings unfortunately.