The Killing Antidote

The Killing Antidote

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Magic Forest
   
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278.457 MB
3 Sep @ 9:20pm
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Magic Forest

Description
This one's for the screenshotters :)

In this current build, there aren't very many zombies. This map is mainly a peaceful forest trail, great for taking screenshots in a pretty atmosphere!

This map will be very GPU intensive! I've done what I can to optimize it without losing too much fidelity, but you may see heavy frame drops (especially in the introduction trail).

This map is a rework of the Magic Forest asset pack demo level from UE Fab shop. I did not create this map/level.
4 Comments
САША[Ping] 6 hours ago 
забрался на дерево упал умер
Kurono 4 Sep @ 8:20am 
this map giving me Black Mesa XEN vibe and the giant tree remind me of old game afk room from Mission Against Terror 2
Show Me The Moni 4 Sep @ 5:12am 
Honestly, I expected it to run badly on my laptop, to my surprise, it actually ran pretty smoothly. The entrance to the tree house may need a step to step on though, right now you need to do a running jump. There is a staircase near the top which cannot be passed through by normal means, you have to climb over a nearby railing to reach it. Lastly, is there even an exit point? I went to the top of both paths, nothing triggered the end.

As an initial build, pretty solid map, kinda gives the vibes from Lovecraft's Colour Out of Space in a way.
]\/[∆H$1N 4 Sep @ 2:33am 
i tried reaching the top spot on the giant mushroom treehouse section. But there's no exit trigger there. Overall it really reminds me of Alien Planet levels similar to Black Mesa's Xen Chapter. Pretty JawDropping visuals for a demo map. Looking forward to something similar maps like this. EZ 10 outta 10 for the efforts LT Bro.