RimWorld

RimWorld

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RimAI Core (BETA)
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Mod, 1.6
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26.431 MB
1 Sep @ 12:01pm
1 Sep @ 12:39pm
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RimAI Core (BETA)

Description
🧠 RimAI Core (BETA) — Give Your Colony a Talking Brain

⚠ Note: RimAI Core only takes effect after you subscribe to RimAI Framework, choose a provider, configure the base URL and API key, and perform at least one "Test" and "Save".

English is supported.

This mod hooks RimWorld up to AI—and makes the world truly come alive.
This is not a tech demo. It’s playable content. You’ll talk to an AI “Server/Terminal” that watches your base, jokes with other servers, and gets things done.




🎮 How to Play (Gameplay Overview)
  • Environment‑aware conversations
    Chat with the terminal/server and it will reference live context: season and weather, day–night temps, power load, stock levels, colonist mood/health, threat trends, and more. It gives advice based on your current state.

  • Interesting servers worth exploring
    Each server has a distinct personality and focus: a strict duty officer, a snarky quartermaster, a chatty archive… They banter, hold grudges, but are reliable when it counts. The more you talk, the more easter eggs you’ll find.

  • Ask for the most accurate state of your colony
    “Is the grid stable today?” “Is the freezer safe?” “Who’s slacking?” “Any raids soon?” It answers with your live data—not fluff.

  • Call powerful server tools to manage your base
    Trigger one‑click tools: intel scans, logistics tallies, security hints, production advice, diplomatic nudges (with cooldowns and requirements). Less panel‑clicking, more commanding.

  • Personas, worldview, backstories, roles
    Servers aren’t just functions—they have attitudes, short bios, and well‑defined roles, so replies feel like a team, not a toolbar.

  • Spontaneous group chats and server banter
    They start group chats, roast each other, form alliances or squabble. You can listen in or chime in—and sometimes gain useful intel from the drama.

  • (In development) AI‑driven pawn behavior
    Ongoing work to let AI influence or drive certain day‑to‑day decisions and micro‑behaviors for a more “alive” colony.

  • Multilingual LLM support
    Multiple languages supported (Chinese, English, etc.). In English environments, responses default to English to avoid mixed‑language output.




🧭 Quick Start (3 Steps)
  1. Research & build: unlock and construct AI Server + AI Terminal (requires power).
  2. Start chatting: open the chat window or approach the terminal and ask “What should we do today?”.
  3. Use tools: run an intel/logistics/security tool and feel the “say it, done” flow.

Tip: It won’t invent facts. Ask about your current base for best results.




📦 Installation & Requirements (Short)
  • Install and enable Harmony (top of load order).
  • Install and enable RimAI Framework.
  • Load order: Harmony → RimAI Framework → RimAI Core.
  • In settings, choose your language and provider to start playing.




🧪 BETA Notes
  • Fully playable; we’ll keep expanding server personalities, group chat events, and tools.
  • Minor typos or “over‑confident” lines may appear; polishing is ongoing.
  • We aim to keep saves compatible; any risky updates will be clearly flagged.




🤝 Feedback & Involvement

Treat it like your “staff office”. You set direction; it guards the base, runs errands, and throws a quip or two. Have fun on the Rim.
12 Comments
murilopime 8 Oct @ 6:35pm 
I configured the AI, but the colonists don't respond
Shootnik 20 Sep @ 7:58am 
Описание тоже нейронкой писали?
UltioDia 8 Sep @ 11:20am 
프레임워크 설정에서 제미니아 API 키 입력 후 테스트 시 response: Error 라고 나오는건 왜 그런걸까요..
mrtmdgus153 7 Sep @ 5:29am 
api 연결 해주고 테스트도 성공이라고 뜨긴 하는대 전혀 아무것도 작동을 안하네요
MSG 6 Sep @ 9:05pm 
1단계 연구하고 건설탭 갔는데 아무것도 없어요
NOT_YOUR 4 Sep @ 2:05am 
아주 좋아요
Nah(?) 3 Sep @ 11:30am 
Is it possible to use this with Player2 for the AI?
hwndk 2 Sep @ 1:01pm 
:steamhappy:
KiloKio  [author] 1 Sep @ 7:42pm 
@GOMIN 네, AI가 게임에 개입하면 새로운 게임이 되는 듯한 느낌이라 정말 좋습니다. 관심 가져주셔서 감사합니다!
GOMIN 1 Sep @ 6:50pm 
AI모드가 점점 늘어나면서 게임의 폭이 넓어지니 좋네요