Broken Arrow

Broken Arrow

32 ratings
Felt Recoil (1-3 PVE US)
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3.794 MB
1 Sep @ 2:31am
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Felt Recoil (1-3 PVE US)

Description
With the war beginning to drag to a complete entrenched fight, US EUCOM has deployed the 82nd Airborne to perform an air assualt ahead of Russian lines. With fighting going on throughout the day, a Russian Mechanized Company was successful at stopping the airdrop dead in its tracks.

It is now been 18 hours since the intital drop with US Airborne scattered and broken across the battleline. You will need to secure extraction of their unit back to friendly territory.

This mission is more of a challenge. More than one team mate reccomended
13 Comments
BuHToPe3 11 Oct @ 9:33am 
Thank you for the mission!
I have played this with my friend and we think that the mission is short and easy.

Also, we found some bugs:
1. Enemy forces didn't move to our positions. They stayed at roads and just wait before we found and destroy them.
2. I have destroyed enemy AA and artillery before i was given the task to destroy it. But the tasks didn't marked as completed.
Goose 8 Oct @ 5:40am 
I need more bro, please :D
Scoody_boo 6 Oct @ 9:56pm 
comon mission boi make next misssion ur edging me
Jean Cousteau 14 Sep @ 7:16am 
I'm your #1 fan! Can't wait to play!!
Rip Van Winkle 14 Sep @ 3:35am 
Chop chop mission boy.... can't be making the best scenarios on Broken arrow then dipping
ThatGuyFromFakeTaxi  [author] 8 Sep @ 8:32pm 
Yeah as i been learning the editor, ive been slowly trying to add more challenge. I think for the next one ill be increasing the difficulty a bit
Puni$her 8 Sep @ 4:14pm 
Fun mission, something I notice a lot with your missions is that enemy often lacks SAMs or SHORAD that leads to easy abuse. Each armor push or any fortified position should have some form of air defence. Also this time russian sams and Pantsirs were in range of my artillery from the start. Too much income for what you are facing.
Joey_Stalin 8 Sep @ 1:42pm 
hey man, very well designed mission. First one Ive played where the voice acting wasnt so forced lmao. I think you should definitely tweak the income though, as it stands you make way more money than you really ever use. I also think the super long range air defenses should probably be pushed back a bit because as it stands, it is in range of my howitzers almost as soon as I spawn them in, maybe the playable area is just a bit too small, atleast for the super long range stuff. Overall, very solid mission, im gonna drag my friends to play with me tonight. Im gonna definitely be looking forward to more from you. Good job.
Ninjumps 6 Sep @ 7:33pm 
Hey, great mission. Played with a friend. If you don't complete the first objective, you can just defeat their ADN then bomb all the units until you win. I don't know how common this is in missions, but I thought it was worth mentioning
=7Cav= SFC.Geki.T 5 Sep @ 9:57pm 
Fantastic Mission, but the challenge starts to fall apart with coordinated air. I'd recommend on those big armor pushes to add a platoon of Pantsirs or TORs to deter helicopter spam and aircraft. In general, it feels like there needs to be more SHORAD with radars off to discourage air and helo spam. This goes for all the missions you've made, they're well designed outside of just that one small detail.