Barotrauma

Barotrauma

60 ratings
Radio for Barotrauma
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File Size
Posted
Updated
142.740 MB
31 Aug @ 4:44pm
7 Sep @ 5:17am
3 Change Notes ( view )

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Radio for Barotrauma

In 1 collection by Алюминий
Baroebism
92 items
Description
GitHub Repository of the Mod[github.com]

About This Mod
This mod adds an immersive radio that can be crafted at the fabricator and placed on your submarine. The radio is fully operated by the in-game wiring system and helps combat boredom during long delivery missions.

Key Features
• Crafting at fabricator: The radio is crafted at the fabricator and can be installed anywhere on the submarine
• Full wiring control: Requires power connection, switch, station selection button and volume control
• Pre-configured stations: Includes popular radio stations
• Station editing: Users can easily add their own radio stations

Pre-installed Radio Stations
• AniSonFM: https://anison.fm
• Truckers FM: https://truckers.fm
• Radio Paradise: https://radioparadise.com
• SomaFM: https://somafm.com
• KEXP: https://kexp.org
• SRG SSR: https://www.srgssr.ch
• Classic FM: https://www.classicfm.com
• Radio Caroline: https://radiocaroline.com
• Jazz24: https://www.jazz24.org[/url


How to Add Your Own Stations?
1. Go to the mod folder C:\Users\User\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3559932434\Content\
2. Open the radioStations.json file in a text editor
3. Add new stations in JSON format
4. Save the file and launch the game

Compatibility
• The mod uses the game's standard wiring and sound systems without modifying any game code. This makes it compatible with most other mods, though there is a minor incompatibility with the RealSonar mod that may cause a console error. This does not affect the functionality of either mod or the gameplay.

Support
If you encounter any issues or have suggestions, visit the GitHub repository[github.com] to create an issue or suggest changes.
42 Comments
Алюминий  [author] 15 hours ago 
@Kuranosantokokana Я добавил изображение с проводкой, по сути кроме это ничего и настраивать то не надо в самой игре.
Проверь что у тебя стоит Lua и включен CSharp Scripting
Алюминий  [author] 9 Sep @ 4:53pm 
@nickcc4 I think the description makes it pretty clear that I'm using the game's sound system and this IS the way how Barotrauma handles sound (to be specific, sound positioning is being processed inside OpenAL library). To do something like channel balancing I'll need to code new sound system from scratch soooo... no
nickcc4 9 Sep @ 12:43pm 
Please, the bi-directional sound needs to be tweaked.

Example: If you are wearing headphones, and you are standing only half a meter to the right of the radio, you will ONLY hear the radio out of your left headphone and not the right at all.

This means the only time you hear the radio out of both headphones is if you stand literally directly under it. Not a very pleasant experience for headphones users.

Instead, consider doing some gradual range-based audio falloff. If I am 1 meter right of the radio, maybe I hear the radio at 90% volume in my left ear and 80% in my right ear, and so on as distance and direction change.
Kuranosantokokana 9 Sep @ 9:41am 
Сделай пожалуйста полный гайд по настройке радио. Я перепробовал все возможные способы подключения, однако ничего не работает
Алюминий  [author] 9 Sep @ 8:16am 
@MrMeatSweats Wiring:
1. POWER_IN - Cablebox
2. SET_STATE - Lever (Turn on and off)
3. SWITCH_CHANNEL - Button
4. CHANGE_VOLUME - Button
MrMeatSweats 9 Sep @ 5:33am 
How do I wire this up?
Lobotomy 9 Sep @ 5:20am 
грустно, грустно
Алюминий  [author] 8 Sep @ 1:19pm 
@Lobotomy Я смотрел, у них к сожалению похоже нету доступных публично ссылок, только мб если им писать напрямую, но неизвестно что они скажут
Lobotomy 8 Sep @ 12:06pm 
6лять, два часа ночи а я ищу рабочую ссылку на аудиопоток. Это пиздeц, по другом не скажешь
cypher 8 Sep @ 10:34am 
going to get this so i can listen to some tunes while im getting mauled to death by aliens, thx :D