Garry's Mod

Garry's Mod

73 ratings
Metal Gear Solid 3(Δ): Snake Eater - Weapons
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Build, Scenic, Realism
File Size
Posted
2.595 GB
31 Aug @ 4:04pm
1 Change Note ( view )

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Metal Gear Solid 3(Δ): Snake Eater - Weapons

Description


Metal Gear Solid 3: Snake Eater is a stealth-action game set during the height of the Cold War in the 1960s. Developed by Konami and directed by Hideo Kojima, the most critically aclaimed Metal Gear in the series has recently received a remake by Konami with intentions of remaking further titles in the future. With the release of the game, the weapons have been ported to the Source Engine for purposes that involve community artwork and re-purposing addons. All weapons have remained under original polygon counts and PBR textures have been applied to closely represent the art design from the final game. Below is a list of most weapons that have been ported, advise that some did not make it in this pack.

Soviet Union (CCCP)
  • Kalashnikov AK-47
  • Kalashnikov AMD-65
  • Makarov PM
  • Mosin Nagant (Customized by The End)
  • RPG-7
  • Dragunov SVD
  • VZ61 Scorpion
  • RGD-5 Hand Grenade
  • Type 1 AKM Bayonet

NATO (North Atlantic Treaty Organization)
  • Colt M16A1
  • Stoner M63 LMG
  • Colt 1911
  • Colt 1911 Operator
  • MK22 Hush Puppy
  • Ithaca Model 37
  • Davy Crockett Recoiless Nuclear Launcher
  • The Boss's Patriot

CCP/Lore
  • Ocelot's Colt Single Action Army Revolver
  • Ocelot's Colt Single Action Army Revolver Engraved
  • Eva's Type-17

Disclaimer: This model pack does not compress the original textures or the meshes vertices and polycounts in order to avoid diminishing the quality initially envisioned by the art department team at Konami. This in return makes this small model pack large in storage size, and should only be downloaded if intending for posing, artwork/screenshots, or for use in repurposing in other projects and addons. This addon falls under public domain and can be re-used in other addons so long as credit is given to myself for porting, and to the team at Konami for their creation. All rights are reserved to the original art developers.

6 Comments
Bez 3 Sep @ 6:16am 
You tend to twist your elbow to absord the recoil. That's more of a revolver technique.
Savage_Games 2 Sep @ 11:06pm 
WIll you be making snake/big boss or no?
Electric Kool-Aid 2 Sep @ 11:51am 
holy filesize more like MGS3: The SSD eater :VSnake:
Viper 2 Sep @ 9:26am 
i think you forgot metalness maps, the metals look wrong
Gappy 1 Sep @ 7:04am 
Bismillah...
falliblecrowd27 31 Aug @ 9:07pm 
A Snaker Eater!