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@TETO JSRS is 100% compatible. PD doesn’t touch sound. Run JSRS + its compats as normal. If you see anything odd, it’s likely load order or another AI mod.
@OctoPuss thanks for the assist! 🙂
Pinned Down can overlap with stance/suppression systems in LAMBS
Would that mean it is Compatible With LAMBS
I tested/played with ACE, also no issues.
In scenarios that random generated/dynamic scenarios such as DRO, Forgotten Few 2 , Antistasi,there are no issues at least on my end.
In fixed placed AI scenarios, there is only one different between vanilla and PD - some fixed placed static AI maybe prefer to "go prone" instead of standing.
For AI behavior, the host/server must load PD; client-only gives player visuals (blur/shake/aim).
Tip: load PD last.
Note: some servers enforce signatures — if you get kicked, they’ll need PD’s .bikey on the server (they don’t have to load the mod, just add the key).