Black Mesa

Black Mesa

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Improved Tram Decals
   
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MODEL: Environment
Tags: Inbound, Tram, hd
File Size
Posted
Updated
46.144 MB
31 Aug @ 9:04am
1 Sep @ 4:38pm
2 Change Notes ( view )

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Improved Tram Decals

Description
A set of redone decals for the Transit System Trams
This started out as a fun side project to practice some vector design elements, and wound up redoing most of the decals for both BM & BS trams - since I found out they were mostly outdated, withe some of the text barely readable at worst
  • Unlike Inbound Tram 4k, this does NOT use any AI Upscaling tools, but mostly relies on 4k texture sheets (Upscaling usually results in a weird "melted" look)
Installation
Just subscribe, it's that simple
However I've also included a BM:Blue Shift compatible version:
  • You can install it by heading over to steamapps\workshop\content\362890\3559658243, copy "bshift", then paste in (Your Steam Folder)\steamapps\common\Black Mesa
  • It should also create a custom folder for your BM:BS install if you don't already have one, in-case you want to manually download & install additional mods
8 Comments
AdrianDogmeat  [author] 4 Sep @ 12:16pm 
Yeah that's a gripe I had with most texture mods
I'm even working on revamping various in-game signs *by hand* w/o falling back to any AI upscaling tools
AnomNom 4 Sep @ 11:43am 
mad respect for actually doing the texture upscaling yourself instead of falling back on ai to do the work for you
a_guy_called andrew 2 Sep @ 6:53am 
huh alright then
AdrianDogmeat  [author] 2 Sep @ 5:22am 
I did include them?
a_guy_called andrew 2 Sep @ 5:13am 
I know the tram ride in the Hazard Course is literally like 10 seconds but why not Hazard Course ones?
AdrianDogmeat  [author] 31 Aug @ 4:52pm 
Still in pre-prod
classic gamer 31 Aug @ 4:48pm 
Can you do the other signage decals please?
Sai 31 Aug @ 3:48pm 
Finally, some legible text for once