Frostpunk 2

Frostpunk 2

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Brave New World
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30 sierpnia o 9:00
31 sierpnia o 12:33
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Brave New World

Opis
Brave New World is designed to expand mid/late game with new buildings, researches, mechanics and more.

Note - this mod can be very demanding on your hardware! This mod only work for now on 1.31

The crashes are linked to the mod loader. If you encounter this issue, while we work on a fix, we recommend downloading the mod locally and installing it in the Paks folder located at:
\Steam\steamapps\common\Frostpunk2\Frostpunk2\Content\Paks that can be found on mod.io

Content:

7 new buildings.
3 new districts.
4 new resources.
New research tab with more than 10 new technologies.
Expanded Heating,Resource research tabs (and more) with new technologies.
New colony.
New Tale which brings new story and challenges.
New heating proximity mechanics.
New 3D and 2D assets.
Progress and Adaptation buildings rebalance.
New district abilities.
New gameplay mechanics.

Current version of the mod is designed to play with Progress as your survival axis.

Credits:

SpiroTom - Code/Blueprints, balance, game design, game mechanics, implementation, story, descriptions.
The Satanist - 3D, 2D, Animations, balance, game design, game mechanics, visual assets implementation, story, descriptions.
Tumeric - Story, descriptions.

Special Thanks:

Hevi007 for BNW teaser, beta test and feedback.
Action Pickles for beta test and feedback.
Xman for beta test and feedback.
JayKube for beta test and feedback.
Crimson for some icons.

Contact Us: https://discord.gg/j6zZu8HA4p
Popularne dyskusje Zobacz wszystkie (1)
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17 października o 16:06
Idea: underground events and improvements
Tahion
Komentarzy: 126
SpiroTom  [autor] 55 min temu 
@sirheavens pls read the description of the mod
Sirheavens 18 godz. temu 
I was able to play last night, but when I load my save in today it crashes. I have to reenable the mod every time I launch the game, but I still can't load my save without it crashing.
fixius01 3 listopada o 12:33 
you have to wait until the game dev tools are updated so the mod maker can fix it on the newest version from what i recall?
chusrufo 3 listopada o 12:01 
I have a question: when I load the mod, the game crashes. What should I do?
SpiroTom  [autor] 3 listopada o 9:50 
my bad i didn't specified. for now you need to play progress or you will lost almost all the content and softlock you. Main story does not work but any utopia work. I just advise you to play first on not legacy map as they are harder with the mod
Tzeentch's Aeldari Spirit Stones 2 listopada o 6:52 
is this mod effective game-wide? or is it limited to a specific campaign? or limited to endless mode? some clarification would be greatly appreciated
Pawel_nie_wiem 1 listopada o 14:49 
For some reason I cant place the final part in the core factory I have all the things it just doesnt wanna be placed
SpiroTom  [autor] 1 listopada o 8:13 
The mod is still for now only compatible with 1.31. The update will come after the dlc to increase the overhaul content + DLC integration. Sorry for the wait but it's the best solution so i don't need to spend 2 weeks to make an update that will be corrupted 2 weeks after. For now I advise to keep the 1.31 if you want to play BNW. Also great news but the dev branch doesn't have the save load issue and will work fine with steam workshop. Thanks for your patience!
Halfrune 31 października o 13:26 
I ran it on 1.3.1 and its working ok
Ебанутый Николай 31 października o 11:15 
What version is the mod running on?