Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

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Gemini City
   
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Contents: Campaign
File Size
Posted
Updated
178.668 MB
30 Aug @ 3:13am
5 Sep @ 3:58pm
7 Change Notes ( view )

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Gemini City

Description
Work In Progress Campaign
Only one map available atm but looking for feedback.

Hope folks enjoy the work so far.
10 Comments
Jim_Partridge_Mapping  [author] 12 Sep @ 2:44am 
OK will take a look.
Dmitriy  [developer] 10 Sep @ 12:14pm 
Having an error in console when subscribed to this addon, after loading SynTek Residential map:

KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/soundscapes_deima.txt
inside.rain, playlooping, A, (*rndwave*),
Jim_Partridge_Mapping  [author] 5 Sep @ 2:52pm 
yeah it's a lil shakey atm
Ax-now 5 Sep @ 2:42pm 
my game crash on ur map btw
Dmitriy  [developer] 3 Sep @ 11:42am 
I'd suggest to add spawn animations for drones and boomers. Please see:
https://developer.valvesoftware.com/wiki/Swarm_Animations
https://developer.valvesoftware.com/wiki/Asw_spawner

You need to write the name of animations in asw_spawner's
Unburrow Idle Activity
Unburrow Activity
fields.
Dmitriy  [developer] 3 Sep @ 11:37am 
Quick playtest of the newer map version that can be loaded from console (gemini_1_breakout):
https://www.twitch.tv/videos/2557258695
Dmitriy  [developer] 3 Sep @ 11:35am 
There's still this spam in console:

Material ___error does not support vertex format used by the mesh
(maybe missing fields or mismatched vertex compression?),
mesh will not be rendered. Grab a programmer!

This possibly causes players to crash.
Dmitriy  [developer] 3 Sep @ 11:03am 
Quick playtest of the today's version:
https://www.twitch.tv/videos/2557248210
finish 2 Sep @ 6:12pm 
map feels pretty good at the moment
Col. Rockford 1 Sep @ 3:32am 
well Engineer.......will try to fight the enemy there. We hope you Duty will get to us other maps. Remember a good insect is.....???!!!