Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Fixed Modern Buildings
   
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4.203 KB
27 Aug @ 1:07am
28 Aug @ 4:46am
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Fixed Modern Buildings

Description
A total of six modern age buildings do not behave as their description states. Their "special" bonus is multiplied by the total number of copies of that building in the entire empire. Further, those bonuses applying to quarters do not just apply to quarters but to all districts with *any* two constructibles, including walls and overbuildable buildings.

This mod removes such unlisted per-City scaling of the special effects and it fixes any "on quarter" bonuses to actually apply only to proper quarters (the same problem existing for the Mughal tradition "Qilachas" gets fixed alongside, too).

Affected buildings: Aerodrome, Cannery, City Park, Laboratory, Stock Exchange, Tenement.

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