From The Depths

From The Depths

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Ashes of the Empire Resurrected Again
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Blueprints: Large
Planet: #planet, Campaign
File Size
Posted
Updated
172.261 MB
26 Aug @ 11:58am
22 Sep @ 12:15pm
5 Change Notes ( view )

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Ashes of the Empire Resurrected Again

Description
New Update 1.0.4
New WF HQ, new OW light tank. DWG edits by alpharius + some fixes for them and one small wf craft update.



This time with less DMCA :)
All craft that violated DMCA have been removed, or gotten permission for.
Kev1n removed from contributors because apparently everyone thinks this is his campaign :mann:



Info:
This Custom Campaign (CC) is an offshoot of the official Campaign of the same name, Ashes of the Empire.
This campaign is also much harder than Official Ashes.



Features and Changes:
The map is 2 times larger (4 times the surface area), and has multiple biomes with rivers dividing the map.

All of the factions have recieved a fresh coat of paint,
- Steel Empire (SE) has a desert paint theme,
- Twin Guard (TG) now has gender specific colors,
- Dustwind [Gangs] (DWG) have a stronger purple so they aren't just wood+,
- White Flayers (WF) have a stronger red and are a bit more menacing,
- Lightning Hoods (LH) are more vibrant,
- Onyx Watch (OW) is also a bit more vibrant (still mostly gray though).

New craft are now present in many of the factions, some have been grabbed and refurbished/repurposed from bounty submissions on OFTD, many have been entirely custom made for this CC, most Majyst (dont know if that is the correct spelling) era designs have been replaced or reworked,
- Lightning Hoods now fights back with mostly custom made craft specifically made for LH and a few refurbished craft from failed bounties, they also have an entirely new HQ,
- White Flayers has been mostly remade with mostly custom made craft replacing each role, some craft were suitable for recieving refurbishment,
- Dustwind [Gangs] have had their official craft retrofitted to be somewhat stronger and have had a few new additions, thought none were custom made for this job,
- Twin Guard is the least finished but they do fight back with strongish craft now,
- Steel Empire has had a ton of metafying as they are supposed to be the endgame faction and many of their craft had pretty atrocious skill issues,
- Onyx Watch has had many of their inlore craft that are amphibious actualy made amphibious, as well as some minor improvements to the faction craft.



Is it finished?
The current state of the campaign is unfinished, and will be receiving updates as time progresses with bugs and balancing taking priority.
The map needs minor detail work like varied terrain but the layout is currently finished but might change slightly.
Many resource zones need lore added.
All structures for all factions are default/vanilla and will need to be updated or replaced, with most defensive structures being removed for now.
Twin Guard basically needs a complete replacement from the ground up other than a few craft from vanilla like the paladin, some new craft have been brought in and/or refurbished so TG can fight the player.
Other than the defensive structures and misc craft improvements, Lightning Hoods is mostly done.
White Flayers needs a completely new HQ and some craft improvements.
Steel Empire needs better deco work for the refurbished designs.
Dustwind [Gangs] needs basically nothing beyond improving decowork on newer added designs.
Onyx Watch needs more amphibious units to better fight the player across their river.



Roadmap:
  • Terrain Update
  • New Structures
  • Twin Guard Glowup
  • Optional Boss Units



Discord:
You can do bug reports or contribute on the Discord server, it is open to anyone.
The CC Discord Server:
https://discord.gg/VTDzQNYkvq

If you have any problems with your craft being featured here, you may contact me on the Discord Server, or DM me on Discord @thegoldminer700



Disclaimer:
We are not affiliated in any way with the developers or KTOL (Keeper of the Lore) of From the Depths.
(We also no longer take craft without permission with accordance to the TOS)



Credits
This is a list of people whom we have gotten permission to use their designs in this campaign:
Yourlocalpain (aka BOAT)
USAF
Gear
Xuany08
Karbengo
Florian
Yetaloz
Ahmadgamingsby
Vard (yes that one)
Kev1n (yes that one)
If any illegal builds are leftover in the campaign from the last banned campaign without permission tell me please, I will remove the builds with extreme prejudice.

Misc:
A large amount of craft from the Ashes and Neter campaign
Tachyon For BB math
alpharius/profmtrfkrz for deco edits

The Developers:
Wilgryf(aka RZombi) for making like half of Lightning Hoods and doing metafying on a ton of other vehicles, as well as non-deco visuals.
GOLD(aka Gnome) The map, campaign edits, some craft, some deco work, party mix.
7 Comments
Gnome  [author] 22 Sep @ 12:33pm 
thechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalksthechurchwalks
Gnome  [author] 27 Aug @ 11:08am 
dmca, people freaked out about some crafts not having permission, most of those craft were allowed to stay with permission from the authors now, and the rest were removed @tiredraptor
Tiredraptor 27 Aug @ 10:52am 
good to see this is back up, but what caused it to go down in the first place?
Kevin 27 Aug @ 6:42am 
Fitting campaign name smh
ahmadgamingsby 27 Aug @ 6:34am 
THE WORST CC IN HISTORY!!!! 11111111>:C
Gnome  [author] 26 Aug @ 5:48pm 
hopefully
RorstenVT 26 Aug @ 5:30pm 
Glad to see y'all were able to get permission for some of the craft! Good luck on the CC!