Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Effect Swap: Khmer x Baray
   
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Type: Mod
File Size
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5.986 KB
25 Aug @ 5:00pm
1 Change Note ( view )

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Effect Swap: Khmer x Baray

Description
Swaps the Khmer's base ability (Ksekam Chamnon) with the Baray's bonus Food to Floodplains, making the yield preservation ageless and turning the +1 Food on Floodplains into the base ability.

Previously, the civ ability was a bit of a trap because you could no longer revert your urban districts on floodplains into rural tiles, so if you built on them during the Antiquity age to get the yields, you'd kill those yields for the rest of the game, including the +1 Food the Baray is supposed to give them.

Using buildings to claim more tiles for yields is quite powerful, especially for navigable rivers where Bridges are available as a repeatable building, letting you claim the entire river for massive yields rather quickly. This should result in a power level truly worthy of the Khmer.

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2 Comments
JNR  [author] 27 Aug @ 4:17pm 
I know the base ability isn't strong, but imho that's okay because the overall power level of the civ still increased. And antiquity age is rather early for the Khmer anyway, so I think having them be more of a late bloomer makes sense.

I think the problem with the Egyptian abilities is that they only affect rural tiles, which doesn't fit the Pyramids' redesign.
Renouf 27 Aug @ 12:18pm 
Love this mod, thanks for moving it over here - was the only one I still had from civfanatics. Only downside is the '+1 food on floodplains' you start with now is a little underwhelming, but still miles better than basegame.
Have you thought about making similar tweak to Egypt, where they can carry their production on Navigable Rivers forward into future eras? The current Egypt traditions baffle me, especially since they don't even scale per age! Even in crazy Songhai games I struggle to justify giving '+1 food on Navigable Rivers' a slot.
Maybe other D-listers like Persia would benefit from a similar mixup too. Having the '-1 maintenance on all units' civic as their tradition would benefit you more than carrying forward buffs exclusive to Infantry, since you're going to swap to Cav next era. That plus a buff to Pairidaezas (+1 gold for every connected settlement?) and I think Persia might actually be worth picking (especially after their nerf with the Gate of all Nations change...)