Starship EVO

Starship EVO

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GALAXIE INDUSTRY - STARLINER 100 - ORIGINAL
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File Size
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Updated
6.610 MB
25 Aug @ 2:05am
25 Aug @ 2:19am
4 Change Notes ( view )

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GALAXIE INDUSTRY - STARLINER 100 - ORIGINAL

Description
INTRODUCTION

The Starliner is a warp-jump capable spacecraft with a range of 100 light-years. In its standard configuration, it carries up to 100 passengers with a 6-member crew. Thanks to its modular central bay, the Starliner can adapt to mission needs—extending warp range, increasing passenger capacity, or expanding cargo space for hybrid operations. Designed for flexibility and reliability, it is the benchmark for long-distance civilian transport.

Here the complete ship presentation with full size images:
https://www.behance.net/gallery/232910319/STAR-LINER-100

GAME PLAY

Make sure to put the contact (green button) and turn on the power (red button) on the pilote seat

LEFTCLICK / RIGHTCLICK : Menu up/down
(change menu to unllock new functions on the hotkeys 1,2,3,4)

A - DOORS
1.Front door
2.Belly door
3.Side door left
4.Side door right

B - FLIGHT PROFILES
1.Atmospheric
2.VTOL
3.Space
4.Compact

C - CARGO / RADAR
1.Shuttle access
2.Main hangar
3.Radar in/out
4.Radar pin

D - WEAPON / CONNECTOR
1.Turrets on/off
2.Fire
3.Autofire
4.Space station connector on/off

CONNECT TO A SPACE STATION

Look for the docking port on the spacestation, approach close enought the docking port to deploy the connector claws, align the ship as much you can then press 4 in the menu "WEAPON / CONNECTOR "

RADAR

Make sure the radar is out ( it doesn't work when it's not deployed )
Then activate the pin
RED ARROW - entity detected in a perimeter of 100km in the direction
ORANGE ARROW - entity detected in a perimeter of 10km in the direction
GREEN CIRCLE - entity detected in a perimeter of 100m straight forward

MODULAR BAY

Controllable from an another room - Bridge 2 - over the shuttle hangar, yellow door under a stair
To autoload a module you need to follow the following rules :
- Make sure the main hangar door is open (Yellow button)
- Make sure the crane is deploy on the side you want to use (Red button)
- Make sure the crane is incline where the mudule is : left or right (Green button)
- Make sure the arrow on the module pointing on the way of the ship
- If the module is out of the ship, make sure the ship and the module are on the same flat surface and make sure the crane is almost perfectly align with the docking port on the module (as the be done manually still)
- Press the Transfert button the load or unload your ship (Blue button )

CHARACTERISTICS

Size : 227-89-27 m (Category 4)
Mass : 13 132.5 t
Weapon score : 4356
Shield : 432 750
Fuel capacity : 7 836 845 l - Uptime full charge (20min) - Uptime Idle (88min)

BLOCKS DETAIL

Total Bricks : 261908
Childs Entities : 5551


(NOTE 25/08/2025)
The warp jump don't work for some reason, the hud show purple graphics because the ship can't disengage the warp signal, it will be fix at the first warp jump you will do when the warp jump will be fix)
Popular Discussions View All (1)
2
28 Aug @ 11:31am
BUG REPPORT
GREEDY
28 Comments
GREEDY  [author] 5 Oct @ 1:49pm 
It's the lights systeme that mess up and create the glitches. Iit happen we you have a lot of lights and decal in your ship. I hope it will be fix later because i know it's bothering (I build the ship with it haha), I will open a bug report on github :)
Arshard 5 Oct @ 8:42am 
Is the interior horribly glitching for anyone else?
GREEDY  [author] 4 Oct @ 2:50pm 
Hey man, thanks ! :) Yes, the modules are cming soon, I will share them as soon there are ready :)
x170doom 3 Oct @ 7:03am 
two things, one:this ship is great, incredible design work! two: are the modules up on the workshop yet or are they coming soon?
GREEDY  [author] 9 Sep @ 10:23am 
Hi man, thanks ! There a very nice video on youtube that explain that perfectly, there is the link for it : https://www.youtube.com/watch?v=f0mOZGC0Z1M
Waspinator 7 Sep @ 7:15am 
Amazing looking ship, i do have one question that's sorta weird though. how did you change the thumbnail? I've been wanting to post my own builds but can't seem to figure it out.
GREEDY  [author] 6 Sep @ 10:33am 
Wow, you honor me, i am so happy you like it this much, thanks !
The_Mess 4 Sep @ 8:51pm 
Fluff me, what a work of art, sure the outside is more serviceable compared to others, but dear elder gods, the shear amount of art and work gone into this makes this utterly beautiful despite that.

Also reminds me I need to get into this game already and do similar stuff eventually.
GREEDY  [author] 2 Sep @ 7:08am 
For the hours i am scare to check 😂 for the flight profils there are mostly there for role play, technicaly they change a bit the maniability of the ship but it not really noticable
OvalDreamX 31 Aug @ 6:47pm 
I was excited thinking the flight profiles meant you were able to make the ship fly like in other space games (star citizen, elite dangerous, etc) but nop. Still, Im amazed at how much you managed to put into this ship. I wonder how many hundreds of hours it took to create this beauty