Majesty Gold HD

Majesty Gold HD

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Caravan Guards & Roads
   
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1.700 MB
24 Aug @ 12:47am
30 Oct @ 5:27pm
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Caravan Guards & Roads

Description
Across the storied lands of Majesty, from the frost-shrouded northern reaches to the sun-scorched southern deserts, where ancient trade routes carve paths through untamed wilderness and myriad perils threaten both merchant and merchandise, a noble tradition has awakened among the realm's greatest heroes. No longer do Adepts, Warriors, and Monks stand idle while vulnerable caravans face the perils of the wilds alone. These valiant guardians now heed the sacred duty to protect commerce, their prowess and bravery ensuring that the vital flow of your kingdom's prosperity remains unbroken. As these protected caravans journey forth, they weave enduring roads into the very earth, forging pathways that strengthen the bonds of your realm and hasten future voyages of trade.

Now these honored traditions extend their protective embrace into the southern realms...

Key Features
  • Enhanced Hero Roles: Adepts, Warriors, and Monks can now guard caravans alongside their existing duties
  • Strategic Flexibility: Heroes prioritize caravan protection when unguarded caravans are nearby
  • Southern Quests Compatibility: Full support for both northern and southern quest regions with automatic detection
  • Caravan Road Spawning: Caravans create permanent roads as they travel, improving kingdom connectivity
  • Improved Guarding AI: Intelligent threat assessment for optimal hero protection and dynamic reassignment

Important Compatibility Information

This mod is compatible with both base game and expansion content, automatically detecting and adapting to northern and southern quest regions.

This modification may not be compatible with other mods that alter caravan behavior or the decision trees of Adepts, Warriors, or Monks.

Special thanks to:
  • All modders who have shared their knowledge and tools
  • The passionate community members who test, provide feedback, and keep the spirit of Majesty alive
10 Comments
Iximi  [author] 8 hours ago 
Hey thanks for pointing that out! Looks like somehow the file got set with the absolute path's from my modding workspace file instead of the relative paths with the last update. Didn't catch it for that reason when I tested!

Let me know if you have any other issues!
H e r r F u c h s 12 hours ago 
The mod just straight up doesn't do anything. Putting it into RGSeditor, re-assigning correct source and target paths, saving and recompiling the GPL file fixes it.
Iximi  [author] 31 Aug @ 9:36am 
Heroes should be much more responsive to defending caravans and stay closer to them when defending!
Iximi  [author] 31 Aug @ 9:35am 
v0.2

- Added `ExpansionChecks.gpl` for seamless compatibility detection for southern quests
- Enhanced `RoadSpawner.gpl` for automatic road creation
- Upgraded guard module with sophisticated AI algorithms
Iximi  [author] 25 Aug @ 8:19pm 
For the next release i'm going load in another mod for the southern quests. I can also alter the behavior to make them guard more often or from farther away. Feedback is appreciated, thanks for giving it a try.
Iximi  [author] 25 Aug @ 8:17pm 
The monks, adepts, warriors need to be within 10x their sight range to guard a caravan. It wont work on the southern quests right now. The hero should say "Guarding Caravan" in their tracking window. Adepts are most likely to Defend (50 threshold), followed by Monks (75 threshold), then Warriors (90 threshold)
Victor the Dragon 25 Aug @ 8:09pm 
so i try out but i not see diffirents, maybe i need try difirent map.
Iximi  [author] 25 Aug @ 7:43pm 
I looks like it should be compatible with more heroes.

Compatibility Details:
No overlapping functions or conflicting modifications
CaravanGuards affects existing heroes, More Heroes adds new ones
Load order doesn't matter
Start new game for full effects

If you run into an issue or error let me know!
Iximi  [author] 25 Aug @ 7:36pm 
@victor I'm not sure on that one that mod is pretty large, ill look thru it to find out. I would load this mod after that mod and see if it works.
Victor the Dragon 25 Aug @ 7:25pm 
i will try it. so i cant use mod with "more heroes" ?