TerraTech

TerraTech

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Description
essentials stuff to start the game to run
Items (23)
Weapon Aim Mod
Created by FLSoz
What is Weapon Aim Mod? This is a port of Weapon Aim Mod from TTMM. It adds options that control the leading of projectiles. Now, weapons will take the velocity and acceleration of enemies into account when shooting, and will lead the target so that the sh...
SaveTranslator
Created by Fluffy~
This mod helps prevent issues with loading saves after adding/removing mods Fixes inventory and shop scrambling Fixes fabricator scrambling More Technical: This mod translates the BlockIDs to the current Sessions BlockIDs in several locations of a save fil...
Particle Manager
Created by FLSoz
Provides an interface for block modders to control the lifecycle of Unity particle systems. Is used for effects by my plasma guns, and some GreenTech blocks Bug Reports See this forum thread for information on how to submit good bug reports. Given more dem...
NuterraSteam (Beta)
Created by FLSoz
What is this? This is a build of NuterraSteam that is not yet part of the normal NuterraSteam. It is a drop-in replacement of the normal NuterraSteam. THIS IS INTENDED FOR USE WITH THE BETA/UNSTABLE BRANCH ONLY How do I use it? Subscribe, and either: Selec...
NuterraSteam
Created by Payload Studios
Nuterra enables the loading of advanced modded blocks with features from all across the TerraTech block palette. It is a port of the existing Nuterra block loader for TTQMM, ported by Payload and maintained by Payload and the community. Nuterra uses an adv...
NoBlockDetach
Created by FLSoz
- Sets the fragility of blocks to 0, so they will not detach from damage - If a block dies, and would normally disconnect tother blocks, those blocks will be destroyed if it's on an enemy - If a cab is sniped, and there are no more cabs, then all blocks wi...
NoBugReporter
Created by TWiLai
What is this? This patch hides the Bug Reporter window in the game. After subscribing to this patch, when an error occurs in the game, the error window will no longer pop up, preventing the game from forcibly closing. Notice This does not mean that the gam...
NativeOptions
Created by Exund
Library for other mods to add mod options in the game options...
Mod Saves
Created by Legionite
Game Save Extender for Specific Code Mods A dependency library for some mods to permit saving modded save game information that would otherwise be incompatible with TerraTech's saving system. Will save the code mods extended save information within the sav...
LegacySnapshotLoader
Created by FLSoz
Allows you to load snapshots made with TTMM block injector blocks, assuming they are present in the new mod system, through their own mods, or legacy block loader Bug Reports See this forum thread for information on how to submit good bug reports. Given mo...
LegacyBlockLoader
Created by FLSoz
Will load blocks from the same folder as TTMM's BlockInjector using the official system. These blocks will be counted as local only, and are not usable in multiplayer. If an old block is already present via another workshop mod (like Lemon Kingdom), they w...
Legacy Block Modules
Created by FLSoz
Provides code modules that were originally bundled with TTMM's block injector. Notable users include Lemon Kingdom, Black Labs, TAC(?), etc. Bug Reports See this forum thread for information on how to submit good bug reports. Given more demands on my time ...
Increased Range
Created by FLSoz
Massively increases the detection range of enemies, and increases the range at which enemies will despawn. You still need a radar to change the map in the bottom right. Bug Reports See this forum thread for information on how to submit good bug reports. Gi...
Harmony (2.2.2)
Created by FLSoz
What is Harmony? Harmony is a 3rd party (I didn't write it) C# code library that provides a convenient wrapper around the patching (modification) of code at runtime. Why do I need this? You're probably on this page because a C# Code mod told you this is a ...
Custom Corps Fix
Created by FLSoz
Adds handling of custom corps (e.g. GreenTech, Lemon Kingdom, etc.) for some in game things that lacked it Custom corps can now have more than 1 grade Fabricators (can now be set to craft only blocks from that custom corp) Payload Terminals (can now be set...
ConfigHelper
Created by FLSoz
Provides ability for mods to save their configs to a file, and load them, remembering your prior configs. Configs are saved to Steam/steamapps/common/TerraTech/ManagedConfigs. No MP support. Bug Reports See this forum thread for information on how to submi...
Community Patch
Created by FLSoz
What's the Community Patch A collection of misc bugfixes/improvements to the game. Features Fixes MP bug where blocks and corps would not be loaded in old coop campaign saves Change crafting module whitelist to module blacklist, unlocking majority of modde...
Buff Blocks
Created by FLSoz
Provides a set of code modules for unofficial blocks to buff blocks on your current tech. Any blocks using this module MUST use NuterraSteam (either version) Bug Reports See this forum thread for information on how to submit good bug reports. Given more de...
BlockChangePatcher
Created by FLSoz
Why do I need this? This is a utility code mod for patching blocks. Without it, dependent mods like Laser Mod and Weapon Aim Mod and Buff Blocks will not work. How to Bug Report See this forum thread for information on how to submit good bug reports. Given...
0ModManager v.1.6.1.1
Created by FLSoz
What is 0ModManager 0ModManager solves numerous problems with TT's current mod system, and allows for code mods formerly hosted on TTMM to migrate to the Workshop, and the official mod system, without requiring an external program that modifies the game co...
TTFabricatorDecoupler
Created by FLSoz
Adds a module that allows "Fabricator" based blocks to *NOT* have their internal recipes available to the crafting system. Useful for use cases such as reverse component crafters...
TechComponent Injector
Created by FLSoz
Functional mod that allows for code to be attached to Techs. Does very little by itself, but mods that depend on this need it to work. Bug Reports See this forum thread for information on how to submit good bug reports. Given more demands on my time and la...
Random Additions
Created by Legionite
A Community Code mod that adds in many new block functionalities as well as add plenty of Quality Of Life changes to the game. If another pack needs this mod but this is not installed then their new functionality won't work! Does not require TTSMM, but usi...
In 1 collection by Kira199
mods i use
79 items