Arma 3
220 ratings
Animated Smoke Effects
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Data Type: Mod
File Size
Posted
Updated
2.145 MB
23 Aug @ 2:51pm
12 Sep @ 10:47am
2 Change Notes ( view )

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Animated Smoke Effects

Description
The mod will add a bit of cinematography to the game.

The mod changes the smoke effect. Makes particles animated.
The changes affect the smoke from damaged vehicles and smoke grenades.

Due to the animation, fewer particles are required to create the smoke effect, so the performance becomes better, compared to the original Blastcore.

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Мод привнесёт в игру немного кинематографичности.

Мод изменяет эффект дыма. Делает частицы анимированными.
Изменения затрагивают дым от подбитой техники и дымовые гранаты.

За счёт анимации, для создания эффекта дыма требуется меньше частиц, по этому, производительность становится лучше, в сравнении с оригинальным Бласткором.
147 Comments
0-0  [author] 26 Oct @ 8:13pm 
@Fylon

But it doesn't give any errors when starting.
The mod requires exactly the mods listed in the dependencies.
Fylon 26 Oct @ 7:39pm 
It works normally: yes.

But it gives a warning when you start the game.
Fylon 26 Oct @ 7:33pm 
the mod is normal, it's blastcore that has a problem
Fylon 26 Oct @ 7:33pm 
so i did that and he said anyway, i think it's the blastcore that has the problem, would it work without the blastcore or with another blastcore?
0-0  [author] 26 Oct @ 7:25pm 
@Fylon

No, everything works correctly.
Disable all other mods. Enable only this mod and its dependencies. Then check.
Fylon 26 Oct @ 5:38pm 
It says ASE animated smoke effects needs blastcore_vep, I put blastcore but it doesn't have vep, the game opens but I want it to be without any warning to work correctly
0-0  [author] 14 Oct @ 5:03am 
J-Money

))))
J-Money 14 Oct @ 12:40am 
awesome frickin mod dude. gets great FPS. upscaled a bit would look too cool
0-0  [author] 5 Oct @ 6:27pm 
@Jaxx - pshoooo

The particle becomes transparent before disappearing))
Jaxx - pshoooo 5 Oct @ 4:24pm 
that's alright, i ended up testing it and it worked as i anticipated which is what i wanted, it's a nice mod
do you think there could be some kind of feathering/smoothing/blending at the smoke particle's expiration so it looks a little better when it disappears instead of being just suddenly gone?