Darkest Dungeon®

Darkest Dungeon®

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The Hoarder | Provisions Only
   
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General: Gameplay Tweaks, UI
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12.274 MB
23 aug om 10:33
28 aug om 22:33
5 wijzigingsnotities (weergeven)

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The Hoarder | Provisions Only

Omschrijving
Adds 31 new Supplies from DD2.
  • New supplies with FX Sprites
  • Overhauled base game Provisions
  • Compatible with Sunward Isles
  • Requires additional mods that expand provision slots

Quick Overview
  • Adds Poultices, Restoratives, Traps, Contraptions, etc. from DD2.
  • All items -except Meals and throwables- have matching Sprites ("use animations").
  • Available stock depends on Quest length.
  • See the screenshots/changelog for item effects.
  • Safe to add/remove midgame (make sure that your're not in a dungeon and to remove items from inventory before removing).

Standalone version with custom provision screen: The Hoarder | DD2 Provisions

Feedback
Something is not working, too strong or too weak? Prices or item counts too low/too high?
Any items you never end up taking with you? Found a typo or a wrong color?
Let me know!
There's only so much testing I can do, so any feedback and criticism is welcome.

Load Order
Load this above other Provision and Tooltip mods or mods that expand provision slots.

Patching
How to make space for items from other Provision mods
You can disable individual supplies from this mod by removing the relevant entries in \campaign\provision\DD2_Provisions_Supplies.provision.json.

Empty frames for Icon patches
You can find empty frames for the different item types in \panels\icons_equip\supply.

F.A.Q.
Q: Why didn't you make item XYZ from DD2?
A: There's a limit to how many items you can fit on screen in DD1, so I focused on items that fill a niche or serve a clear purpose.

Q: But item XYZ is different in DD2?
A: DD2 uses a different game engine and some effects can't be replicated in DD1 (or it's not worth the hassle). Some items were changed to better fit in with DD1 gameplay.

Q: Why no sprites for throwables and meals?
A: Throwables need Target FX Sprites (afaik). Those have to be added to each hero's folder and this would require individual patches for modded classes. I don't know why I can't get sprites for meals to show up.

Credits and Special Thanks
Sasiji for the font edits from Friendly Target UI.

Art backported from DD2 for use in DD1 with permission from RedHook.
18 opmerkingen
Frozen Mango  [auteur] 16 okt om 9:52 
@踏雪无痕觅千里
I only provided an english localization, so if you set your game to another language that might be the reason why.
踏雪无痕觅千里 16 okt om 8:50 
May I ask why all my items are in blue font?
Shadow Crystal 11 okt om 13:29 
Okay, I see now that it was a language error.

Could you make this mod for the Spanish language? pls :MoonlighterIrritated:
Shadow Crystal 11 okt om 11:22 
I get <str_title <str_description.

All new items appear with this error.

Is it a conflict with another mod?
Or is it something visual that I need to fix manually?
LidlessEye 31 aug om 13:43 
Okay, I got it :D

Using M.E.P.E. as you already linked I changed following values in mafe.provisions.layout.darkest (in campaign> town>provision) and now everything is here and there's space for a few other provision mods because there should be 60 visible items now.

provision_layout:
.name_pos 104 126
.provision_sell_back_info_pos 1725 0
.quest_info_pos 1300 0
.quest_specs_offset 120 -5
.scouting_stat_pos 1380 0

provision_store_background_layout:
.pos 814 144

provision_store_grid_layout:
.number_of_columns 15
.start_pos -97 20 .offset 70 165
.is_centred 0

provision_party_background_layout:
.pos 20 290

provision_party_grid_layout:
.number_of_columns 4
.start_pos 45 28 .offset 67 147
.is_centred 0
Frozen Mango  [auteur] 31 aug om 8:36 
@LidlessEye
Maybe a mod/load order conflict if you can't see the other food items.

Each hero can only have one Meal buff active. The Meal effects overwrite each other to prevent stacking and last one quest.
Roast Pig is special because it's not classified as a Meal, so you can have a Meal buff + Roast Pig buff active at the same time.
LidlessEye 31 aug om 5:21 
Okay, I found another mod that lets the in the mod added creatures drop the bucket of leeches :)

But could you maybe explain how those special food items work?
I only see the stew and flapjacks.
Frozen Mango  [auteur] 30 aug om 10:48 
@LidlessEye
Sorry for the confusion:
I had to replace the Leeches because they also cured Crimson Curse and there is no workaround.
LidlessEye 30 aug om 9:20 
Is there a special way to get the leeches or is maybe another mod conflicting?

I put the mod at the top of my list and even have a plague doctor in my group, bud nada...
Beyond_Bones 27 aug om 13:30 
id like to see a version of this with all the items from DD2 past the 32 limit for us out there using MEFE