Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Items (14)
Chivalry Total War: REMASTERED 简中汉化
Created by 卧龙岗的貔貅
这是Chivalry Total War: REMASTERED的汉化MOD 你需要将Total War: ROME REMASTERED 属性切换至简体中文方可生效 为了解决汉化不全的故障,你需要把简中汉化排序 Chivalry Total War: REMASTERED前 注:弹窗是 Chivalry Total War: REMASTERED本身的故障,非本模组,该弹窗实测不影响游玩。...
Chivalry Total War: REMASTERED
Created by orontes3
This is an enhanced port of the original Chivalry Total War, a medieval grand campaign mod for the original Rome Total War. It features a full Early Era 1072AD campaign, complete with the original Chivalry factions, as well as new ones added in by me. Chec...
Medieval 2 Music Mod + Menu Background (Chivalry Submod)
Created by gfront55
This mod changes the Chivalry music to music from Medieval II Total War, Kingdoms expansion, and some music from Hand of Fate (another game with music from Jeff van Dyck) which I thought fit nicely. It replaces some UI sounds, and campaign event sounds to ...
Chivalry TWR: Kirsi's Expanded Map Submod by Atromb
Created by Atromboniste
A submod for ChivalryTWR using a modified version of Kirsi's Imperator Map. It requires the main Chivalry mod in order to work. You need to place this submod above the main chivalry mod in the mod manager for it to work properly. This submod will swap the ...
Better UI ~Classy~ (2.0.2)
Created by sebese
Complete overhaul of the UI with bigger windows and text but with less clutter (got rid of needless UI elements). Classic Rome 1/Medieval 2 feel brought back where feasible! Tested on 1080p laptop and large 2k monitor. *Working as of version 2.0.2. Descrip...
Enhanced Camera Bundle (ECC + EBC)
Created by GoAnim
This mod combines my Enhanced Battle and Campaign Camera mods into a single mod. This mod is compatible with the expansions and any other mod and does not need to be loaded as a submod. Activation of this mod is enough to make the mod work. This mod can be...
Enhanced Sounds (Base Game)
Created by GoAnim
Enhanced Sounds adds new sound effects, most of which can be heard on the battle map where hundreds of new sounds have been added for weapon and shield hits, and flying projectiles. Soldiers now speak during combat. On the campaign map, there is now a soun...
12 Turns Per Year
Created by Dagovax
This small script makes the campaign use 12 turns per year, instead of the default 2...
Cleaner Region Border Lines
Created by GoAnim
This mod is a part of my Ganim's UI mod, link to it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2818425162 This mod can be used freely in other mods....
Ganim's Watchtower Mod
Created by GoAnim
This mod automatically adds watchtowers to the campaign map, often around the borders of regions or on shores. This greatly increases the visibility over your and other faction's regions. A new campaign needs to be started for the watchtowers to spawn in....
Ganim's Battle UI - Alternate Vanilla
Created by GoAnim
SUMMARY Ganim's Battle UI is a small series of UI mods and you can pick and choose the mod you prefer. A comparison of both this mod and the vanilla UI can be seen in the preview images for all UI sizes. There are also a few small changes made in other are...
Better Merchant And Trade Income (multiplied by 5x)
Created by GoAnim
This mod increases the value of all the resources by 5x. Merchants will get 5x their normal income, and any settlement will also get a better trade income. I can confirm that this works for the base game, but it acted weird on the expansions from my tests ...
More Money From Buildings (Trade, Taxes, Farms, and Mines)
Created by Nick1assassin
This mod increasing trade income from ports, roads and gives trade from mines. The main settlement building provides a tax income bonus with each upgrade. The blacksmith upgrades armor, melee damage and missile damage +1 with each upgrade up to +3 at Found...
One turn recruitment
Created by Bobo Mauser
Every unit in the recruitment q. will get recruited in one turn. Great for Pop control cheating/fast mobilisation etc.. so go for it xD made for base game...