Barotrauma

Barotrauma

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Parabellum Europa
   
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File Size
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18.127 MB
19 Aug @ 5:27pm
1 Sep @ 12:28pm
6 Change Notes ( view )

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Parabellum Europa

In 1 collection by llama
Parabellum Europa
37 items
Description
If you want peace - prepare for war

Parabellum Europa is an unofficial expansion to the Enhanced Armaments Mod, focusing on bringing a brutal, grounded arsenal of firearms and gear into the warzones of Europa. From cursed, automatic mosins, to sleek, modern, and advanced tier one weapons, Parabellum Europa arms every corner of the conflict, whether you're enforcing the law, or tearing it down.


Locked, loaded, and lethal

This mod adds a large variety of:
Assault rifles - Standard issue and special forces variants
Battle rifles/DMRs - Heavy-hitting weapons with unique roles
SMGs & PDWs - Modern microguns, including an 18.5mm monster SMG
Launchers - Heavy duty firepower, including explosive, and nuclear options
Machineguns - Light and heavy belt feds for overwhelming firepower
Pistols - Sidearms in exotic calibers, including .50 GI and PDW rounds
38 Weapons in total!
Shooting range with all content included

Faction Flavor

Coalition - Sleek, powerful weapons rooted in modern doctrine and advanced tech
Renegades - Rough, practical, but very reliable gear drawn from scavenged, improvised, or shoddily manufactured origins.

Credits:
Micheny for much of this mods code and the Enhanced Armaments mod
[ST] SGT. Shorty for some sound effects and code
Reddit user u/TerraTheUnwise for the Coalition flag
Reddit user u/Special_Safe7148 for the Separatist flag
Bohemia Interactive for a few sprites
Alyx for some art and sprites

Content List[docs.google.com]
Github Repository here[github.com]
All original content is licensed under CC BY[creativecommons.org]
If you wish to contact me you can find me on the Undertow Games Discord under the username llamatfm, or you can leave a comment on the mod page. Do not expect a response anywhere else.

FAQ:
Where is/What is an item?
- Check the content list or shooting range, the content list contains all items and the shooting range provides a playground for you to try them.
Do I need both Enhanced Armaments Mods to use this?
- No, everything within the mod is either self contained, or slightly depending on the original Enhanced Armaments. The mod can be run completely fine without both mods, but some items may not have a use without them.
28 Comments
Cricket 8 hours ago 
does this add more guns to enhanced armaments or replace them
llama  [author] 2 Sep @ 4:05pm 
For some reason the mod was unlisted? it's back now
Gwill 2 Sep @ 3:43am 
alright
llama  [author] 1 Sep @ 7:33am 
Fix has been pushed
llama  [author] 1 Sep @ 7:29am 
I screwed up the file list and it seems like some identifiers might be wrong, working on a fix now
llama  [author] 1 Sep @ 7:25am 
@Gwill thanks for letting me know, I will take a peek at the magnum, chances are it's an outdated version that's in the locker

The identifier for the 18.5mm round is "185projectile" and the in game name pulled from the text overrides is "18.5x33mmR Round"

it can be fabricated, it should be under the same name

I'm going to boot up the mod now to try to recreate these issues and fix it
Gwill 1 Sep @ 1:32am 
and testing in the shooting range the magnum smg doesnt work
Gwill 1 Sep @ 1:26am 
Also it doesnt show up in the editor or in the "give" command
Gwill 1 Sep @ 1:20am 
can you fabricate it?
llama  [author] 31 Aug @ 6:25am 
alternatively, check the content list, it has l the info you might need