RimWorld

RimWorld

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CE SkillAffectsWarmup
   
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Mod, 1.6
File Size
Posted
Updated
535.013 KB
19 Aug @ 3:27am
19 Aug @ 3:33am
2 Change Notes ( view )

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CE SkillAffectsWarmup

In 1 collection by LikewiseHH
Likewise Rimworld Mods
24 items
Description


[ko-fi.com]

Description
  • This mod allows you to modify how much the shooting skill affects the warmup time (i.e. the initial time before a shot is taken) in Combat Extended
  • You can set concrete percentages from 10% to 300% for the shooting skill levels 0, 5, 10, 15 and 20. The value inbetween are interpolated
  • Warning: In order for the results to actually work I removed the post processing curve which else would have overriden the values from this mod. So drastic changes are actually possible with massively increased or decreased warmup times
  • Should be save to add or remove mid game

Dependencies
Obviously, Combat Extended. Moreover, you need Harmony

How to validate the mod behavior
  • Look at the aiming time stat of your pawn (see screenshot)
  • See the changed warmup time
  • Tweak the settings to your liking in the mod menu
  • Notice the changes in the actual aiming time

A collection of all my rimworld mods
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3554618789
2 Comments
LikewiseHH  [author] 22 Sep @ 10:01pm 
It will use the value you define for level 20
ShinUon 22 Sep @ 5:09pm 
What happens when skill is greater than 20?