Slay the Spire

Slay the Spire

64 ratings
The Diva
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File Size
Posted
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48.449 MB
18 Aug @ 5:49pm
5 Sep @ 1:51am
11 Change Notes ( view )

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The Diva

Description
What is this mod?
This mod adds Hatsune Miku to Slay the Spire.

With the new Rhythm mechanic, you can gain extra energy during your turns by playing cards with costs equal to the current Rhythm. Score massive combos by cycling your Rhythm, or build up Captivation on your enemies to finish them off in a few quick beats. Do you have what it takes to Slay the Spire, or will you face the music?

Featuring:
  • 1 Hatsune Miku
  • 75+ New Cards
  • 3 Old Cards
  • 10 Relics
  • A Handful of Potions

Who did this art? That looks pretty neat.
I certainly didn't. I don't have the talent for that. It was these wonderful artists listed below.

Starter Deck
  • Defend: HSYENEMY
  • First Voice: su34ma
  • Strike: Shali
  • Prelude: blazpu

Common Cards
  • Aria: ATdan
  • Autotune: 山濁
  • Beat Maker: YAMILUNA39
  • Breakdown: Rella
  • Breather: 安的抱枕
  • Chaos Chord: Daro
  • Dirge: RinzerDun
  • Falsetto: Matchach
  • Harmonize: Omutatsu
  • Hologram: KonYa666
  • Mesmerise: Matchach
  • Phrase: iXima
  • Quicken Tempo: Bzet
  • Refactor: fajyobore
  • Soulful Melody: KonYa666
  • Stage Presence: 。✧* sage ✧*。
  • Symphonic Guard: 0207 yuyuyuyu
  • Symphonic Strike: Smilent

Uncommon Cards
  • 1000 Cherry Trees: agyou sonokou l
  • Bass Drop: Liita
  • Captured Heart: Gari (Apollonica)
  • Counter Beat: die40000
  • Debut Performance: Kurohane Sawa
  • Digital Trance: oohhya
  • Disappearance: pate
  • Earworm: Rumoon
  • Egoist: Seapall
  • Electric Blues: Ameもちᵕ̈*🍭
  • Enthrall: @nico_eggroll
  • Fortissimo Coda: Lirseven
  • Harmonic Hook: Kurohane Sawa
  • Holographic Image: KZ秋
  • Love Trial: SANSanSS10
  • Lyrical Mastery: ryugisa
  • Melt: Rella
  • Metronome: haliya*
  • Odds and Ends: nemari
  • Opening Act: Hojiro
  • Pitch Perfect: mell°
  • Refrain: AGM
  • Reverb: echosdoodle
  • Rolling Girl: amano
  • Songwriting: Deadprince
  • Soothing Melody: Nardack
  • Stagelights: koppepan883
  • Symphonic Burst: Xiang Tui Tui
  • Symphonic Charm: hrrt 00
  • Symphonic Resonance: Matchach
  • Symphonic Wrath: kawacy
  • Synthetic Overture: UllV
  • Tell Your World: Aoi-
  • The Show Must Go On: mieyuckman
  • Vocal Strain: CHIARA63710634
  • World Is Mine: ARUA
  • World's End Dancehall: Rella

Rare Cards
  • Colorful Stage: Sapp
  • Curtain Call: Rumoon
  • Discordant Melody: Z6
  • Double Time: Nashiko (space-ponta)
  • Echo: HYONEE
  • Encore: Qian Ye 2.S
  • Ensemble: Omutatsu
  • Fame and Fortune: Nardack
  • Hold Note: mamenomoto39
  • Lost Elegy: GLUTTON
  • Perfect Self: mamenomoto39
  • Prima Form: Mada
  • Remix: KIKA
  • Showstopper: Nun nu
  • Skipped Beat: Yasumori Zen
  • Spring Onion: Z6
  • Symphonic Rise: Modare
  • Synthwave: Midori Foo
  • Vocal Strain: CHIARA63710634

Other Cards
  • Lyric: Rumoon

Relics
  • Microphone: Club Penguin
  • Golden Microphone: Club Penguin
  • Earplugs: creazilla
  • Music Box: Dice & Fold
  • Drum Kit: vexels
  • Amp: vecteezy
  • Electric Guitar: pngtree
  • Bass Guitar: vexels
  • Sheet Music: JudyMusic
  • Violin: flaticon

Powers
  • Captivation: flaticon
  • Counter Beat: flaticon
  • Curtain Call: flaticon
  • Digital Trance: Vecteezy
  • Earworm: Pixabay
  • Echo: Slay the Spire
  • Ensemble: Iconpacks
  • Hold Note: Clker
  • Love Trial: flaticon
  • Lyrical Mastery: Pngtree
  • Prima Form: Pngtree
  • Refrain: wikimedia commons
  • Rhythm: flaticon
  • Silenced: flaticon
  • Skipped Beat: flaticon
  • Spring Onion: flaticon
  • Stagelights: Pngkey
  • Symphony: Waryhub
  • Synthetic Overture: Pngtree
  • Vocal Strain: game-icons.net

Misc.
  • Workshop Logo: HAZE
  • Character Select Button: Articco Drawing
  • Character Select Screen: Qian Ye 2.S
  • Main Sprite: Crypton
  • Corpse Sprite: Plumzeri
  • Over the Shoulder: a photo I took of the Hatsune Miku noodle stopper figure
  • Ending Cutscene 1: Crypton
  • Ending Cutscene 2: kuoro''ugc
  • Ending Cutscene 3: pngtree, Hatsune Miku Pillowgurumi Plush Figure Miku 44 cm

Translations
  • Korean: Saki
  • Japanese: Shion_KBC
Popular Discussions View All (4)
3
3 Sep @ 1:20am
[Not bugs] Feature requests and suggestions for improvement
Shion_KBC
2
3 Sep @ 1:25am
Suggestion: Symphony cards into a Symphony or Symphonic group.
Shion_KBC
2
3 Sep @ 1:17am
Bug: Retain of Symphonic Rise
Shion_KBC
37 Comments
BaconFlake007 11 hours ago 
Also, the Odds and Ends card makes no sound when played. Btw this is a really cool mod! Just wanted to give some feedback.
BaconFlake007 11 hours ago 
Hello, I noticed that the chemical X relic doesn't seem to work with the Breakdown card (Deal 7 damage X times). Is this a bug? I'll have to see again if I can recreate it but it doesn't seem to activate 2 extra times.
Dumb Joke  [author] 2 Sep @ 11:25pm 
@Shion_KBC I'd love to include more translations. I've sent you a friend request so we can discuss further.
Shion_KBC  [author] 1 Sep @ 3:15am 
I was creating this for the unofficial Japanese Slay the Spire wiki, but nothing would make me happier than for it to be included in the mod itself.
If you'd like, would you be willing to use it?

I'm in the final stages of checking it now, but if you contact me, I'd like to send you the finished version.
Shion_KBC  [author] 1 Sep @ 2:53am 
Thank you for making this.
I played it a lot while translating it into Japanese.
Seriously, thank you. It's really fun.

Some people say that the energy gain from Rhythm is too strong, but in the early game, going from 1 to 2 is easy, while 0 (or 3) to 1 is quite difficult. I think that's good, isn't it?
The damage advantage from going from Rhythm 1 to 2 feels about as strong as Defect's Dualcast.

In the mid-to-late game, the energy supply feels like it breaks the balance, but there's still a risk to having cards that cost 3 or more. Plus, you need special cards to get to Rhythm 1.
Taking a rare card can break the balance, but that's part of the fun of Slay the Spire, right?
Kishoto 30 Aug @ 2:16pm 
I would think that I should be able to gain 1 rhythm if I play a 0 cost card when I have no rhythm. I don't gain any rhythm for doing that though. Is it a bug that that doesn't work or intended?
Bento Baker Praymordis 28 Aug @ 11:49am 
Me and a friend did a run with this character using the multiplayer mod and we had an absolute blast with the well designed cards and mechanics of the character. Would it be fine if I also list some suggestions to expand/improve this mod in a later comment?
cs2 noob 27 Aug @ 12:49pm 
I enjoyed it. Rhythm mechanism is absolutely OP.
Rastama 26 Aug @ 6:58pm 
Hatsune Miku!! :mikuDIVA:
AyImZay 25 Aug @ 9:14pm 
playing around with this mod and OH MY GOD I LOVE IT???????? the rhythm mechanic as well as trying to balance your captivation is so layered i love it, mind you i've only done maybe 2 diva runs so far so i dont even know if there are other things like this in her kit. only real "complaint" is that her model doesnt actually move, but who cares tbh