Conquest of Elysium 5

Conquest of Elysium 5

Not enough ratings
Tomb Kings Multiplayer
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
961.828 KB
16 Aug @ 8:48am
1 Change Note ( view )

Subscribe to download
Tomb Kings Multiplayer

In 2 collections by Vorochi
Vorochi Warhammer Fantasy - Multiplayer
3 items
Vorochi Conquest of Elysium Mods
32 items
Description
Search tags: Warhammer Fantasy, Tomb Kings, Khemri, Nehekhara

This is a submod to my main Tomb Kings mod, intended to replace it when playing multiplayer. It simply reduces the file sizes by removing the background music from the mod.

The ancient tomb kings of Nehekhara are among the first undead to grace Elysium. Cursed with unlife by the first and greatest necromancer, Nagash, they are unique in being entirely sentient undead, from the lowliest spearman to the greatest King. The greater enchantments and preservation rites placed upon the higher eschelons of their society make them retain far more of themselves than their lessers, but all are far from the mere mindless automatons of the typical undead horde. They hail from the blasted deserts of the south, where many an ancient tomb lies in wait, filled with the buried dead and long-watching statues of the oldest of empires.

Their playstyle is fairly unusual, relying on returning the world to the sands of Nehekhara, and raising great pyramids in the ashes of younger civilizations. Their commanders cannot promote- instead, they must resurrect their betters from the great ancient tombs of Nehekhara. The Tomb Kings' armies are entirely undead, but their followers retain their minds, unlike the puppets of the vampires or the elysian Necromancers.

ToDo:
- Balance adjustments
- Larger constructs
- Named characters (Settra, Khalida, etc)

Big thank you to Mormacil for allowing me to use their horses as a base for my own skeletal horses!

Though nobody in particular asked, I recently opened a Ko-Fi account- in case anyone wants to financially support my work, or to commission sprites and the like for their own projects:
https://ko-fi.com/vorochi

Discord server for this mod pack, intended for community discussion, multiplayer game hosting, as well as general news updates about the mods:
https://discord.gg/fE6sF89n44
5 Comments
Vorochi  [author] 19 Aug @ 9:28pm 
I have plans for Skaven, though there are several projects ahead before I make them. And no worries, I respond to most comments regardless.
maddest hatter 19 Aug @ 5:19pm 
ps,sorry for not commenting on right mod,i usualy try to do requests on the most recent think the content creator made
maddest hatter 19 Aug @ 5:16pm 
thanks for the info,and if you are focusing on fanticy then could it be possoble for the skaven, i think useing the sacrafice units mechanic would be a cool way of spawning stronger units ,and fit the clan moulder lore , sorry for spelling i know its bad
Vorochi  [author] 18 Aug @ 1:48pm 
Not really the right mod to comment this on, but yes, world eaters will happen eventually. I’ve currently put a pause on the 40k mods while I work on warhammer fantasy. I post updates pretty regularly on my discord.
maddest hatter 18 Aug @ 10:28am 
hey,new fan of your chaos mods,i was wondering if you could add the world eaters as a class mod,seeing as you did the same for tzeentch and nurgle, and as you alredy have the daemons for khrone