Europa Universalis IV

Europa Universalis IV

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All Nations Can Raze(所有国家可以焚掠/烧地)
   
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629.867 KB
16 Aug @ 8:38am
27 Aug @ 11:46pm
6 Change Notes ( view )

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All Nations Can Raze(所有国家可以焚掠/烧地)

Description
由于中文本地化设置,英文用户可能会遇到决议标题内容不显示的情况,但这不会影响本 mod 的正常功能。
Due to Chinese localization settings, English users may encounter an issue where the content of decision titles is not displayed. However, this does not affect the normal functionality of this mod.


All Nations Can Raze
所有国家可以焚掠/烧地


以往更新内容摘要:
Summary of Previous Update Contents:

2025 年 8 月 28 日
修复了共和制、神权制、原住民及部落政体在点击决议后,无法在政府改革界面查看 “焚掠经济改革” 的 bug。
将帖木儿掠夺经济改革中原 “减少 50% 点数获取” 的效果,调整为 “100% 点数获取”。
Fixed the bug where republican, theocratic, native, and tribal governments could not view the "Plunder Economy Reform" in the Government Reform interface after clicking the decision.
Adjusted the effect of the Timurid Plunder Economy Reform from the original "50% reduction in point gain" to "100% point gain".

2025 年 8 月 21 日
新增决议的中文本地化内容。由于《欧陆风云 4》(EU4)本体无原生中文支持,中文本地化内容通过英文转码实现;英文语言设置的用户可能会出现决议标题显示异常的情况,但不影响本 mod 的正常功能。
Chinese localization for decisions has been added. Since the base game of Europa Universalis IV (EU4) does not include native Chinese support, the Chinese localized content is created via English transcoding. Users with the English language setting may experience abnormal display of decision titles, but this will not affect the normal functionality of this mod.

2025 年 8 月 19 日
修复了政府改革界面显示空白的 bug;
调整 “获取焚掠 / 烧地能力” 的方式:现需通过决议开启帖木儿的焚掠经济改革来解锁该能力。
Fixed the bug causing a blank display in the Government Reform interface;
Adjusted the method to obtain the "raze/burn land" ability: it now requires activating Timur's Plunder Economy Reform via a decision.
22 Comments
赫卡忒·青金石 21 hours ago 
谢谢大佬,已经用拜占庭把突厥人全烧了
TRIGGER  [author] 27 Aug @ 11:55pm 
修复了共和制、神权制、原住民及部落政体在点击决议后,无法在政府改革界面查看 “焚掠经济改革” 的 bug。
将帖木儿掠夺经济改革中原 “减少 50% 点数获取” 的效果,调整为 “100% 点数获取” 的效果。
Fixed the bug where the "Plunder Economy Reform" could not be viewed in the Government Reform interface for republican, theocratic, native, and tribal governments after clicking the decision.
Adjusted the effect of the Timurid Plunder Economy Reform from the original "50% reduction in point gain" to "100% point gain".
TRIGGER  [author] 27 Aug @ 5:26pm 
@Nathe235
In theory, it is feasible, and I haven’t encountered significant issues during my personal use.
However, during testing, I found that if your country’s governance system is not a monarchy, the second-tier government reform associated with Timur’s policy will not appear in the UI. That said, the mod itself remains fully functional and does not affect your ability to unlock the Plunder feature.
Due to my limited expertise and recent busy schedule, I haven’t had the capacity to address this issue yet. Once I find some free time, I will implement a fix in future updates to ensure non-monarchic nations can also display the second-tier government reform.
Nathe235 27 Aug @ 3:55pm 
does this work with a ui mod?
diamondhead 26 Aug @ 2:15pm 
v anime hate in august of 2025 make it make sense.
Nerdling107 24 Aug @ 9:08pm 
If only we could be so fortunate
Hipper 23 Aug @ 11:07am 
For a second I thought this was an Umamusume mod :steamsad:
樂. 23 Aug @ 4:24am 
.
HCLI_ARNO 22 Aug @ 9:12pm 
游牧是所有问题的解决方案
TRIGGER  [author] 22 Aug @ 6:06am 
@Areconi
AI不可用