Left 4 Dead 2

Left 4 Dead 2

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CS: GO MP5SD: Salted
   
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Game Content: Sounds, Models, Textures
Weapons: SMG
File Size
Posted
Updated
10.124 MB
14 Aug @ 11:10pm
20 Aug @ 8:31am
2 Change Notes ( view )

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CS: GO MP5SD: Salted

Description
Original add-on: CS:GO MP5SD on refined MP5 animations by Rise

Features
  • Replaces the ugly default MP5.
  • 2048×2048 single texture, recoloured to be actually black instead of blue-ish.
      Lowering the resolution of the texture makes the gun blurry. Also removed the exponent texture because the main texture already has a bumpmap baked in its alpha channel.
  • Teal signs on fire mode switch instead of red.
      Personal preference and I am an MP5 fanboy.
  • Acceptable amount of polygons for the first-person view model and optimised world model.
      I cannot optimise the FPV model because its animations break after recompiling. Anyway, it will not cause problems because it still has a relatively low amount of polygons, while the world model is optimised by splitting one large SMD into several smaller ones.
  • HUD icon.
  • Better sounds from a certain add-on I could not find.
      Actually, in order for the sounds to be working at 44100 Hz instead of 22050, you will need to unpack the sounds and rebuild the audio cache. Look for guides on how to do that — I am not your personal wiki.
  • No overexaggerated muzzle flash.
      This is the point of silencers in the first place. The flashlight will NOT be flickering. Affects the world model, too.
  • No scripts.

Recommended model field of view (cl_viewmodelfovsurvivor): 75