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[MAP]机械族反应堆循环控制器 Mechanoid Reactor Recirculation Controller(1.6)(DEPRECATED)
   
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Mod, 1.6
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674.409 KB
14 Aug @ 8:46pm
17 Aug @ 5:36am
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[MAP]机械族反应堆循环控制器 Mechanoid Reactor Recirculation Controller(1.6)(DEPRECATED)

Description
本MOD已停止维护!!有需要请订阅此MOD的重写MOD:[MAP]机械族虚空引擎 Mechanoid Void Engine(1.6)。本MOD可以与重写MOD同时使用。

This MOD is no longer maintained!! If needed, please subscribe to the rewritten MOD: [MAP]机械族虚空引擎 Mechanoid Void Engine(1.6). This MOD can be used alongside the rewritten MOD.

支持的语言:简体中文、English

本MOD核心代码引用自创意工坊MOD:[MAP] Mechanoid Addition Programme 机械族补全计划,对原MOD部分代码进行了引用、修改并进行了1.6版本适配,原MOD链接为:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3235277264

MOD介绍:
添加了一种机械师植入体:机械族反应堆循环控制器,效果为植入后根据机械师的智识等级为其控制的机械体充能,研究极致机械科技后在机械加工台制作。

注意事项:
1.机械体的日常耗电与本植入体的充电效果互不干扰,如果智识等级低可能机械体能量还会缓慢减少
2.本MOD对原MOD代码进行了简化,此植入体只能植入一次,充能计算逻辑为每(100/智识等级)tickt产生一点能量
3.机械体的buff与描述为英文,由于本人过于笨比不知道如何给C#中定义的指示符写翻译接口,期待大佬指点TAT

最后,感谢大佬@残风中的回忆将代码进行开源。由于本人编程能力尚待提升,修改后的代码可能存在未知错误,如果游玩过程中发现问题请留言,我会尽力修复,希望大家玩的开心 =)

The core code of this MOD is referenced from the Steam Workshop MOD: [MAP] Mechanoid Addition Programme. Some codes of the original MOD have been referenced, modified and adapted for version 1.6. Link to the original MOD:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3235277264

MOD Description:
Adds a mechanitor implant: Mechanoid Reactor Recirculation Controller. When implanted, it charges the mechanoids controlled by the mechanitor based on their Intellectual level. Craftable at the machining table after researching the Ultra Mechanoid Technology.

Notes:
1. The daily energy consumption of mechanoids and the charging effect of this implant do not interfere with each other. If the Intellectual level is low, the mechanoid's energy may still decrease slowly.
2. This MOD simplifies the original MOD's code: the implant can only be implanted once, and the charging calculation logic is that 1 energy point is generated every (100 / Intellectual level) ticks.
3. The buffs and descriptions of mechanoids are in English. Due to my limited programming skills, I don't know how to write translation interfaces for the indicators defined in C#. Any guidance from experts would be greatly appreciated.

Thanks to the original MOD author @残风中的回忆 for open-sourcing the code. As my programming skills are still developing, the modified code may contain unknown errors. If you encounter any issues during gameplay, please leave a comment—I’ll do my best to fix them. Hope you all enjoy playing =)


(The above content is translated by AI. We apologize for any inaccuracies. )


15 Comments
Moonarian 16 Sep @ 4:51am 
好的谢谢大佬解答
星羽枝繁  [author] 16 Sep @ 4:50am 
@Moonarian 理论上清除这个MOD所有相关内容就行,不过不排除出奇奇怪怪问题的可能:LittleLeaf:以及放心,只是后续停止维护了,在现在游戏版本也是能正常运行的,大可以等开新档的时候再换成新的:sans:
Moonarian 16 Sep @ 4:43am 
大佬,这个mod停止维护了,加入新的重写mod后可以中途移除吗?
星羽枝繁  [author] 27 Aug @ 9:41am 
@Edel 使用原版机械体代码的应该都可以:tobdog:
Edel 27 Aug @ 8:54am 
请问下这个植入物可以对mod机械体进行充能吗?
不倒翁先生 23 Aug @ 12:53am 
你是我的神
星羽枝繁  [author] 21 Aug @ 7:21pm 
@qiuqiu 这个我还是想做完了再一块做:cattiva:而且其实分开和整合区别不大,整合也就是把所有代码放在一块,分开除了MOD数量看起来多一点别的没有区别的:cattiva:
qiuqiu 21 Aug @ 3:15am 
求求了能不能先出一个目前做的植入体的集合mod 真的靴靴了:steamhappy:
余乐 17 Aug @ 11:24am 
好耶
任职多年的老司书 17 Aug @ 5:00am 
大佬的恩情还不完