Castle Crashers

Castle Crashers

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BLUE KNIGHT 2
   
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Base Character Type: Blue Knight
Magic Type: Ice
File Size
Posted
Updated
630.784 KB
14 Aug @ 1:18pm
29 Sep @ 1:20pm
4 Change Notes ( view )
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BLUE KNIGHT 2

In 1 collection by MeatballOne™
Insane Mode Versions
8 items
Description
After the events of normal mode,

The Blue Knight went into an ancient Ice Temple and went into a deep sleep, channeling their ice powers, until another enemy arises.

The Blue Knight, as a part of my Insane Mode edition character lineup.
27 Comments
MYSTERO_ 2 Oct @ 1:18pm 
Oh ok thanks
MeatballOne™  [author] 1 Oct @ 3:49pm 
Someone on the behemoth discord had a whole folder of them, so not sure how else to get them sadly
MYSTERO_ 1 Oct @ 12:28pm 
How do you get the default knight designs on the template
Zeikar 28 Sep @ 11:57am 
Nice
MeatballOne™  [author] 28 Sep @ 10:48am 
As I just recently got the files for the default designs, I wanted to start fixing up the old redesigns so they look more like the new stuff that Dan Paladin has. So starting with Blue Knight, the colors and major designs are now updated to fit.
MeatballOne™  [author] 1 Sep @ 7:55pm 
yeah i wasnt planning to do anything with that, two with face changes and two with side changes
LuckyJams 1 Sep @ 1:04pm 
yeah the horns are pretty cool but I was trying to talk about how you might change the helmet visor, like how you did with orange knight and going to with green knight. goat horns work great tho imo
MeatballOne™  [author] 27 Aug @ 8:01am 
Fair enough, I put it where those circular parts are on the helmet. They’re kinda like goat horns or whatnot
Spartanlocke92807 27 Aug @ 4:54am 
ngl did not think that was horns
its too low so it looks more like a neck rest lmao
MeatballOne™  [author] 26 Aug @ 10:10pm 
I don't plan to for blue knight, not more than the ice horns I've given. With red knight I'm just giving the helmet some lightning bolt wings, kinda like the Flash. For green knight I do plan to add a gas mask of sorts though.