Garry's Mod

Garry's Mod

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Spooky Office 3 (FNAF Map)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
30.672 MB
13 Aug @ 7:36am
13 Aug @ 6:12pm
2 Change Notes ( view )

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Spooky Office 3 (FNAF Map)

In 1 collection by BunBun
Spooky Office Maps
3 items
Description
VER. 1.2
It seems you're doing really well at this job so we will promote you to work even further deep inside this building!
Spooky Office 3 it's a medium size map inspired in Five Nights at Freddy's. This is part 3 of "Spooky Office".

Contains
  • bun_spookyoffice3
  • ai_nodes
  • nav_mesh
  • 1 easter egg
  • A generator can turn on all the lights in the map!
  • Lights start off
  • Voice acting!? by ME!? AGAIN!?!?! PART 3??

Motion Detector
Even tho I try my best to explain what's new in the map inside the map voice acting - here's a quick explanation of the "Motion Detector"

The Motion Detector is a mechanic that allows you to know from your office if something is moving through the vents. There's two vents in the map - being one of them connected directly to your office.

In "Office B" there's a touch pad that will activate this mechanic for only 20s - during these 20s most office related lights will turn off. When something moves inside the vents, a sound cue will play indicating which vent detected movement.

Office B also counts with a small map with lights so you know where the vents are located. So you don't only get a sound cue but you also get a red light in the map.

Have fun!

[missmemento.carrd.co]
13 Comments
bugsy6633 17 Sep @ 11:32pm 
this is the one with the non working cameras
BunBun  [author] 1 Sep @ 3:54pm 
There will be a spooky office 4 - most likely similar to Sister Location
angelsoccio105 30 Aug @ 9:00am 
i waited a month for a respond but i guess not XD
angelsoccio105 17 Aug @ 4:00pm 
if there is a 4th spooky office what design for the office are you planning?
MonkeyMan 17 Aug @ 2:22pm 
The motion detectors are awesome. Nice stuff.
BunBun  [author] 16 Aug @ 3:19pm 
Yeah - I really messed up the stairs in the second map, I'll see if I can fix those
Dolphboi 16 Aug @ 3:07pm 
A bit of a nitpick from me, bit if there's going to be a spooky office 4, I hope that the stairs (in case there's a second floor) are a lot more optimised like here. In the second map, each step was so big and steep that whenever I went to check up on the animatronic nextbots I spawned in, they couldn't walk up the steps most of the time and just couldn't reach the upstairs, essentially where the office is.
kitter 15 Aug @ 6:34pm 
this is the best map so far, but the nextbots can open them goddamn doors, idk if this is intentional... :headcrab:
Phasmaфоб 14 Aug @ 4:58pm 
wo ho! new spooky office :GhostFlowerHappy:
Zypa Diplomatico 14 Aug @ 11:45am 
WOOO ANOTHER ONE!!!!