Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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Dong Nai
   
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Tags: Map, Mod
File Size
Posted
Updated
513.752 MB
12 Aug @ 11:45am
9 Sep @ 11:23am
6 Change Notes ( view )

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Dong Nai

Description
Map is as big, if not bigger than Highway 14.


Dong Nai V1.3
-Updated overhead map to reflect changes.
-Two new objectives after OBJ F.
-Simultaneous caps touching borders.
-OBJ G captime 35 seconds. OBJ H captime 40 seconds (temporary).
-Finished road decals throughout the map
-Increased North reinforcement count from 575 to 650
-Increased South reinforcement count from 650 to 785
-Increased VC Scout count from 4 to 5.
-Increased VC MG count from 3 to 5.
-Increased VC Sniper count from 2 to 3.
-Decreased VC Radioman count from 3 to 2.
-Increased AUS Pointman from 3 to 4.
-Increased AUS MG count from 2 to 3.
-Increased AUS Radioman from 2 to 3.
-Increased distance between 2 attacker spawns and OBJ B.
-Changed OBJ A cap time from 28 to 25 seconds
-Changed OBJ B cap time from 35 to 30 seconds
-Changed the OBJ C cap time from 40 seconds to 30 seconds
-Changed OBJ E cap time from 35 to 30 seconds
-Changed OBJ F cap time from 50 seconds to 35 seconds
17 Comments
bigscrip76 18 Oct @ 11:07am 
@BR_Esqueff_BR

You need to type this into the command prompt.

Hit F3 to bring up the command prompt in the main screen.

Type this:

open vnte-DongNai?minplayers=64?maxplayers=64?

That will load it but you will only be able to walk around on it because the navmesh for the bots is not there.

The only way you will be able to play this is if a server online is running it .
bigscrip76 18 Oct @ 11:03am 
To conclude from my previous post...I love your map and beggars can not be choosers....but also open mouths do not get fed unless they ask for food.

Any plans to add the navmesh for a dying server community for the hardcore lovers of the game?

And is there a way to write a generic script that can be dropping the files folder period that would give basic navmesh that could be applicable across the board for all maps for that starved hardcore community?

Understanding that I can use command prompt as well to tell the game to increase the difficulty by typing that in the command prompt from say 0 to 5.

Thanks and again...no complaints this is truly a beautiful alternate reality you built here...just asking.
bigscrip76 18 Oct @ 11:02am 
Hey bro the map looks absolutely fire...the problem I have is that this game is still in tis prime and no one is playing it like they were. It is such a great game too...makes no sense to me. Especially with a modding community like this one has. I feel like a guy that is starving for modders to add the navmesh for the bots to move properly or at least move period. I want to play your map. I consider this things art work and this map is gorgeous but I never get to play it. None of the servers run it. It is frustrating. The visuals this game gives with actual gameplay is insane. Is the navmesh piece so challenging that guys do not want to write the code? Or is it that programmers know that the community will never be happy with the AI of the bots?
BR_Esqueff_BR 5 Oct @ 5:32am 
How can I load this map?
[FOX]Dopamin 13 Sep @ 10:40am 
server that runs this great map:
[FOX] Foxhole Server #1
Dexter 29 Aug @ 4:51am 
Gg
Oski97PL 28 Aug @ 12:36am 
Guys , we need to revive custom maps server!
Montezuma  [author] 24 Aug @ 3:51pm 
I am currently expanding the back half of the map. The current final OBJ is F but with the work in progress, it'll be up to OBJ K.
Dogface 23 Aug @ 12:58pm 
Awesome