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Thanks again to the creator!
Still playing through it at the moment. There are some bits of text that still aren't translated in various parts--usually a single text bubble or a speaking-character's name (notably our resident Sothoth herself's), none of which is enough to prevent a player from understanding the general idea of what's happening. I've run into only one instance so far of a wall of untranslated text, which was just flavor text from an unimportant NPC mid-way through.
Thanks a bunch for making this! It feels like Christmas has come early, seeing as I wasn't sure I'd ever get to play through this module and understand what was happening, lol.