Mount & Blade: Warband

Mount & Blade: Warband

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Calradian Empire Native
   
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Type: Sound
Tags: Gameplay
File Size
Posted
146.034 MB
12 Aug @ 2:07am
1 Change Note ( view )

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Calradian Empire Native

Description
This is a Native modification where Rhodok lords and troops look and fight like late roman imperial army. I added new helmets and shields and new formations, edited a few banners so they represent empirial rhodoks. There are now 2 Types of tableay shields for rhodoks Heraldic which will repressent your banner and basic tableau which will only change to your main banner color.

I love Native, i did notwant to change its nativish feel. Just to flare it a bit.

PLAY GUIDE:
For Hold and Follow commands, default division placement around the player is: infantry to the left, cavalry to the right, and archers up front. Additional infantry divisions set up further left, additional cavalry further right, and additional ranged further forward. So, for example, if you would like TWO ranged divisions and want the one with thrown weapons further forward, make sure the archers are in Division 3 and the skirmishers in a Division 4-9.

Troop divisions that for whatever reason are NOT in formation will attempt to integrate with the other divisions in the "Hold" position. These divisions will maintain the same FACING that the player had unless the player checks the autorotate option in the Formations Options Menu under the Camp Menu.

The player may override default placement through the additional F2 Menu command to memorize division(s) placement relative to the player. So if you prefer, for example, your cavalry in front and your archers behind, rearrange these divisions during a quiet battle and then press F2-F7. Just make sure to stand toward the rear when memorizing and pad your new arrangement with plenty of space, as changes in division sizes, position rotations, and map borders affect the precision of memorized placement.

List of changes I made:
I imported Viking Conquest overhead stab animations for polearms so the unit can be effectiv in cohesive formations as well.
rotated the shield meshes so the shields cover the whole soldier or the main torso not just face.

Mods that I took assets from are:
Formnations and AI by Motomataru
https://www.nexusmods.com/mountandblade/mods/3784
Shields and Helmets are from 457 AD mde by 457 AD Developers: Oliver, Maxi, Wlod, Rafa, Fabio and the rest of the Team
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2908473291&searchtext=4
https://discord.gg/EZKdDcX
Shield block animations and Overhead strike animations:
Viking conquest

I just Implemented their assets and re-coded them so they work with native (took me 2 Months!)
6 Comments
Wlodowiec 7 Sep @ 12:52pm 
Thanks for crediting 457 AD!
Isgud 24 Aug @ 4:25pm 
Brilliant idea, rhodoks were my least favourite they looked a bit out of place.
I'll be trying this and siding with them now
Cortizo 20 Aug @ 3:22pm 
nice
Sayori 16 Aug @ 5:27pm 
ROMAN CATHOLIC CALRADIA!!! thanks! are there any Chi Rho A⳩Ω shields or banners?
Arcaion  [author] 13 Aug @ 9:56am 
thx
Han Xin 12 Aug @ 4:48pm 
great mod keep up the good work 😀😀