RimWorld
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Vehicle CE Fix Patch
   
Díjazás
Kedvenc
Kedvenc
Törlés
Mod, 1.6
Fájlméret:
Közzétéve:
Frissítve:
2.072 MB
aug. 11., 20:06
aug. 12., 8:34
3 változásjegyzék ( megnézés )

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Vehicle CE Fix Patch

Leírás
When using CE and Vehicle Framework SOS2, the turrets does not work, with error "missage Exception ticking Bullet_XXXX (at (XXX, 0, XXX)): System.MissingMethodException: Method not found: void Vehicles.ListerVehiclesRepairable.Notify_VehicleTookDamage(Vehicles.VehiclePawn)"

I add Notify_VehicleTookDamage in Vehicles.dll...

WARNING: Back up Vehicles.dll before use!

Method 1:
USAGE: Replace Your_steam_folder\steamapps\workshop\content\294100\3014915404\1.6\Assemblies\Vehicles.dll with Your_steam_folder\steamapps\workshop\content\294100\3547257411\Vehicles.dll in this mod...

Alternatively,

Method 2 (recommended):
USAGE: Replace the file "Your_CE_folder\ModPatches\Save Our Ship 2\Assemblies\SOS2Compat.dll" with the mod's file "Your_steam_folder\steamapps\workshop\content\294100\3547257411\SOS2Compat.dll"...

NOTE: Loading this mod has no effect!
8 megjegyzés
crazygoose4219 okt. 18., 11:01 
Thank you
Benjamin Proverb Test okt. 11., 12:08 
any Assemblies folder that loads after the ones you want to overwrite should work. If a mod lacks a loadfolders.xml, you can just make an Assemblies folder in that mod and the game will load any dlls in it.
GOODYOB okt. 11., 10:35 
For anyone with the same question, if there's no Assemblies directory in your mod patches too, just create it and put this mod's SOS2Compat.dll in there and it'll work
GOODYOB okt. 11., 10:10 
There are no dll files in the ModPatches\Save Our Ship 2\ whatsoever, nor is there an Assemblies directory, Can you please elaborate?
Benjamin Proverb Test szept. 16., 20:53 
if you load this after CE and Vehicles, it overwrites their DLLs, and does seem to work
Dango aug. 11., 20:59 
@Tinasbuddy
3547257411
Tinasbuddy aug. 11., 20:57 
what is the number of this mod in the files?