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With this mod loaded, the game fails to start and produces the following error:
MissingMethodException: Method not found: void .WorldManager.AddPrefab(Assets.Scripts.Objects.Thing)
>I have a question and a suggestion though.
>
>Q: Does it require a separate power connection that is not part of either A or B side?
>S: Add a left-to-right and a right-to-left variant. Mainly because of aestetics and power etc.
1. S: I'll try to, but not sure if it is implementable, since I follow the base game logic on the input/output sides - same as logic reader/writer
2. Q: Separate power connection is optional, you can power it from either A or B as long as it is separate
Hope it will be someday :)
I have a question and a suggestion though.
Q: Does it require a separate power connection that is not part of either A or B side?
S: Add a left-to-right and a right-to-left variant. Mainly because of aestetics and power etc.