Caves of Qud

Caves of Qud

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Ronin Calling
   
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4.316 KB
10 Aug @ 3:18pm
16 Aug @ 9:08am
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Ronin Calling

In 1 collection by Evinick
mods
57 items
Description
Adds the Ronin calling, one specializing in decisive strikes with Long Blades. Spritework is 100% by me, and the code was cobbled together with the help of the many wonderful tutorials for modding on the Caves of Qud wiki, as well as examining code from other modders to see why mine wasn't working. Without all this, the Ronin would just be a bunch pixels.
4 Comments
Etherios 18 Aug @ 1:51pm 
yeah very cool! i was just wondering based on the character text in game. thanks!
Evinick  [author] 16 Aug @ 9:14am 
Just added the sword, it has iron penetration cap with steel dmg, good for starting out but not too strong, i think this calling has more than enough strong skills to make up for a par weapon.
Evinick  [author] 16 Aug @ 5:57am 
this only adds the calling atm, i have plans to give them a starting sword that sits between iron and steel, just need to code and sprite it. It shouldn't take longer than a week, as i have to work on it over the weekend or after work. the placeholder atm is that they start with a guaranteed iron sword.
Etherios 15 Aug @ 9:22am 
what does this add other than the sprite? are they supposed to start with a custom weapon like the description of the calling says?