RimWorld

RimWorld

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Anima Bionics - Forked - Continued
   
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Mod, 1.6
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875.330 KB
10 Aug @ 2:43am
10 Aug @ 2:46am
2 Change Notes ( view )

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Anima Bionics - Forked - Continued

Description
Original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879835262
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs.

My goal is to not make anima parts better than bionics, but an alternative, focused on psycasting. Some stats bonuses were left in, so to make the parts more unique, but I may change that in the future.

A brief list of the most impactful changes:
- All parts have 100% efficiency, same as natural.
- All parts help with meditation and/or neural heat dissipation.
- Some parts had their bonuses nerfed.
- Changed some descriptions, fixing typos and adding more information.
- Fixed anima spine becoming an anima sapwood stomach on removal.
- All crafting recipes are now made in the crafting spot.

No changes were made in the crafting and research recipes/conditions.

Surgery requirement changes:
Regular parts -> Medical 10
Brain parts -> Medical 12

Suggestions are welcome.

Major Update 1.1:
Many changes, including: rebalancing of all parts, and the renaming of many. Some were renamed for clearance, like:
Anima roots (liver) to Anima liver
Anima trunk to Anima spine
Other were to link with other "magical" trees from the game's lore:
Anima roots(lung) to Anima polux lung -> now each gives 25% toxic resistance
Anima war arm to Anima clawer arm -> now does little damage, but causes a toxin filled scratch that can quickly down enemies with pain.
Rebalanced the Mind and Psychic dryads to have a bigger impact: psychic dryads will make a pawn very likeable, but very easy to hit in close combat.
Mind dryad will no longer increase consciousness, and instead fix it at 100% 130% (since V1.2), meaning it won't be increased further than that by drugs. Also, it now makes the pawn easier to enter a mental break.
Also included is a new implant called Anima horn, which will provide strong psyfocus bonuses, and if Vanilla Psycasts Expanded is installed, will provide a 10% psyfocus cost reduction.
These are only a few of the many changes, you can see more on the Change Notes.
8 Comments
NotDEMO  [author] 24 Aug @ 4:51am 
QOMRADEQUEER 23 Aug @ 5:45pm 
Which version of this mod am I supposed to be using?
Seti 11 Aug @ 10:10am 
its updated with new features too, so its different now
Seti 11 Aug @ 10:08am 
Main mod is updated, please hide this version, specifically HIDE, as in unlist, so that it doesn't break peoples saves who already have this one, ok?
NotDEMO  [author] 10 Aug @ 10:22pm 
Yep
Merlin169 10 Aug @ 5:31pm 
Does this still require the Anima Gear mod?
Red Jones 10 Aug @ 4:51am 
Any chance you're doing the Elders faction?
Red Jones 10 Aug @ 4:50am 
The final few mods Im missing from my old modlist! Thank you sir