Going Medieval

Going Medieval

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Food - Smoked Meals
   
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Tags: General, Food
File Size
Posted
Updated
41.220 MB
9 Aug @ 11:23pm
9 Aug @ 11:28pm
2 Change Notes ( view )

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Food - Smoked Meals

Description
Overview
Skip the butchering and get ready to bring your animal carcasses straight to the smoker with 5 new unique meals including brand new meshes created by Jorge.

Details
Adds new unique food and gameplay with 5 new cooking recipes. Boar, lamb, chicken, pheasant, and mallard carcasses can be cooked directly at the smoker after researching Preserving Food, outputting unique meals for each animal. All recipes require the carcass of the animal to cook rather than meat (processed at the butchering table).

To keep a balance between amount of meat you would get from butchering versus cooking the carcasses directly along with general availability of the animals, recipes have adjusted
  • Boars and Sheep require 1 carcass, Chickens require 3 and Mallards/Pheasants require 2 carcasses.
  • Boar meals output 5 meals, Lamb outputs 4 meals, and Chicken, Mallards, Pheasant outputs 3 (will scale up at higher cooking skill)

All Recipes:
  • Have a decay rate that matches smoked meat
  • Give a unique +6 moodlet from eatting
  • Have a feast value of 70 (normal meals are 40 with lavish meals are 100)
  • Nutrition of 85 (same as normal/packaged meals)

Uninstalling this mod will delete all existing mod food items when loading your save file (if any exist), but will not cause any other errors or issues.

Acknowledgements
All object models were created by the amazing creator Jorge. While this mod may be uploaded under my name, it would not have been possible without his creations. Please check out his works at Jorge's Workshop

Thank you Jorge for this wonderful experience, I can't wait to see what else you share with the community!
2 Comments
宝渊 10 Aug @ 10:20pm 
模组名称:食物-烟熏食物

概述
跳过屠宰,准备好把你的动物尸体直接带进烟熏炉,有5种新的独特的食物,包括乔治创造的全新网格。

细节
增加了新的独特的食物和游戏与5个新的烹饪食谱。在研究了保存食品之后,野猪、羊肉、鸡肉、野鸡和野鸭的尸体可以直接在烟熏器上烹饪,为每种动物提供独特的食物。所有的食谱都需要动物的胴体来烹饪,而不是肉(在屠宰桌上加工)。

为了保持你从屠宰和直接烹饪尸体中获得的肉量之间的平衡,以及动物的一般可用性,食谱进行了调整
野猪和绵羊需要1具尸体,鸡需要3具尸体,野鸭/野鸡需要2具尸体。
野猪餐输出5餐,羊肉输出4餐,鸡,野鸭,野鸡输出3餐(将扩大在更高的烹饪技能)
宝渊 10 Aug @ 10:20pm 
所有的食谱:
腐烂率和熏肉差不多吗
给一个独特的+6情绪从吃
盛宴价值70(普通餐40,豪华餐100)
营养含量85(与普通/包装膳食相同)

卸载这个mod将删除所有现有的mod食品项目时加载您的保存文件(如果存在的话),但不会导致任何其他错误或问题。

致谢
所有的对象模型都是由令人惊叹的创造者Jorge创建的。虽然这个mod可能是以我的名义上传的,但如果没有他的创作,这是不可能的。请在Jorge的工作室查看他的作品

谢谢你Jorge带给我的精彩体验,我迫不及待地想看看你还会和社区分享什么!