RimWorld

RimWorld

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Land On Anything
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Mod, 1.6
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8.106 MB
9. aug. kl. 6:54
13. aug. kl. 22:36
4 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Land On Anything

Beskrivelse
Sick and tired of having to find a large open space for your gravship and just want to input "yolo" into the guidance system? Want to smash your reinforced hull directly into a hostile building so your auto-cannons can open up at point blank range while you yell "SUPRISE!"? How about disabling the annoying safety lockout that prevents you from landing on an angry guy with a spear? Sad because you can't turn your gravship into an instant mountain base?

Now you can.

This mod lets you throw away the safety guidelines and land on top of whatever you want. Walls? Roofs? Buildings? Hostiles? Friendlies? That really Important thing you shouldn't land on because you need to keep it intact for a quest?

Squish.

By default anything on your gravship will take damage if it is placed on top of something, up to 50% of it's max health. This can be adjusted or changed to a flat 25 to 35 damage, the same as the "minor gravship crash" negative outcome.

Bonus Features

Land your shuttle anywhere that is valid to build it

This mod started when I couldn't land my shuttle because of decorative markings and underground pipes, because the default shuttle code only allows it to land on top of powerlines. That original goal is an option in the mod, and everything else is scope creep. This is done by replacing the "is empty or only powerlines" check with the same placeworker used when you build a shuttle.

Unblock-able engines.

Needed if you embed your ship in a mountain, or just build your engines in the rec-room for easy maintenance access. Also eliminates the pain of not being able to launch because your idiot colonists built a roof over your enclosed thruster zone.


Options



Decide what you should and shouldn't be able to land on, clear out everything within two tiles of your ship, adjust or remove the damage inflicted, enable optional features. Mouse-over options for more details. (in game, not in this mod description!)



FAQ


Does this mod have issues if I launch two gravships at the same time?

That causes issues in vanilla Rimworld, and this mod will add a few extra problems. Do not do this!


Is it safe to add/remove this mod on an existing save?

Yes, this mod can be added/removed.


I landed on the important thing that I flew here to interact with and now this map is useless!

Fly to a new map.



What happens if I land on my own pawns by accident?

An emergency teleport system will activate at the last moment and send them to a comfortable life on a nearby glitterworld.


Really?

There is no evidence that this is not true.






46 kommentarer
Nepenthe  [ophavsmand] For 4 timer siden 
I just pushed 1.0.2 which fixes the issue with external wall-attached buildings being destroyed when Clear Surroundings is enabled.

I'd like to pretend this was a complicated multi-threaded timing issue that took great skill to resolve, but it was a stupid logic error in my mod. oops.
J_Gaming For 8 timer siden 
Boy I do love living in my 48x48 tile base in the middle of nowhere

*squimsh*
watertank For 12 timer siden 
lmao, love the FAQ
Soulcast For 13 timer siden 
so I wasn't *planning* on running raiders who really enjoy adding vehicular manslaughter to their list of crimes committed, but here we are
Urban For 16 timer siden 
I agree with the other guy, this should definitly have William Dafoue meme photoshoped as the preview picture
Skyrunner For 16 timer siden 
helm, ramming speed!
Nepenthe  [ophavsmand] For 16 timer siden 
@NightmareCorporation I'm a big fan of adding adjustable settings instead of trying to come up with fixed values that are balanced. I don't even know what "balanced" means in a sandbox game where paying with 300 mods is considered normal!
Nepenthe  [ophavsmand] For 16 timer siden 
@ 白金trigger you can toggle "smash surroundings" on or off.
NightmareCorporation For 23 timer siden 
I love fun descriptions, and this one is quite funny. And allowing the player to tune the mod through settings is always a good choice. Props to you!
白金trigger For 23 timer siden 
The spaceship will additionally destroy the outermost circle of buildings. That's not right, is it? Can you make the spaceship land and only destroy the buildings it covers?