Black Mesa

Black Mesa

55 ratings
Decompressed Humans
   
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MODEL: NPC
File Size
Posted
258.938 MB
8 Aug @ 2:06pm
1 Change Note ( view )

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Decompressed Humans

Description
Decompressed textures to reduce blockiness, colour banding and green tinted textures.

This mod covers the entirety of the human character's textures, some material fixes and decompressed light/phong warp textures.
Also included are some fixed normal maps for human characters. You can find additional fixed normal maps here.
9 Comments
jumper 15 Aug @ 4:41pm 
black mesa jaundice overhaul
TheGallantGeek™ 15 Aug @ 1:59pm 
who tf is Jaundice
mil me 24 attack helicopter 13 Aug @ 1:58pm 
jaundice levels deceased
Concon 11 Aug @ 9:28pm 
cured of jaundice
gtamike_TSGK 11 Aug @ 2:15pm 
@sunbearingCats
Not sure they didn't need to
THG  [author] 9 Aug @ 10:16am 
Replaces default textures so probably but it won't affect any custom textures that suffer from the same issues
Belgian★Baguette 9 Aug @ 4:39am 
Does this work with BMCE?
AdrianDogmeat 8 Aug @ 3:50pm 
Possibly for when they were still limited by HL2/Source 2007
sunbearingCats 8 Aug @ 2:48pm 
why did they compress them so much?????