Garry's Mod

Garry's Mod

71 ratings
CS:GO Damage Based Blood Impact Particles
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Fun, Realism
File Size
Posted
2.424 MB
8 Aug @ 11:50am
1 Change Note ( view )

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CS:GO Damage Based Blood Impact Particles

Description
Dynamic 3-Stage Damage based blood impact particles from CS:GO
Features:
3 high quality particles straight from CS:GO
NPC/Player support
Custom weapon support (Basically anything that uses Entity:FireBullets)
CS:GO headshot sounds
All materials and textures packed in (No CS:GO required)

Light blood impact emits when bullet damage is 20 or below
Medium blood impact emits when bullet damage is over 20
Heavy blood impact emits when bullet damage is over 40

Popular Discussions View All (1)
1
21 Aug @ 3:17am
PINNED: BUG REPORT
Jeekaliaa
19 Comments
Gasmask09 15 Sep @ 4:53pm 
Can you add setting to not replace blood for models that uses alienflesh and metal?
yee~ 15 Aug @ 5:23am 
GOOD:steamthumbsup:
ℳ𝒾𝓁𝓏 15 Aug @ 4:58am 
@Guy thats actually a really cool idea someone should do that
Guy 14 Aug @ 11:28pm 
can someone do bullet holes changing size based on damage?
ink05448 14 Aug @ 2:41am 
melee weapons support? Even the crowbar from HL2 doesn't produce blood particles
turtog brotah 13 Aug @ 11:37am 
this mod this mod is just awesome man
Jeekaliaa  [author] 13 Aug @ 12:36am 
no it is not, this mod is heavily scripted so it is bound to cause conflicts with other blood mods.
Snekenjoyer6 12 Aug @ 4:25pm 
Iiii don't think this is compatible with zippy's enhanced blood?
Competitive Coke Consumer 11 Aug @ 12:12pm 
sweet
Jeekaliaa  [author] 11 Aug @ 2:07am 
Ui Uingus must be a problem with the particle precaching, i’ll fix it soon.