S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Weapon sights ++
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File Size
Posted
Updated
532.174 MB
6 Aug @ 4:01pm
4 Sep @ 2:44pm
17 Change Notes ( view )

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Weapon sights ++

Description
Weapon Sights
This mod add's new scopes to the zone. These sights can be installed on almost all weapons with rail. They are standalone and will not replace the original scopes.



What's new

Vanilla sight:
- All weapons with rail should now be able to accept the colimator. holographic, 2x and 4x scopes.

New Sights :
- Eotech XPS3
- 1P87
- OKP-3
- Sig Romeo 5
- Holosun 510C
- OKP-7 (For rifle with side mount)
- 4 Aimpoint sights
- 2 Trijicon sights
- Leupold freedom red dot
- Specter DR Black and Coyote
- 1P78 Side mounted



Where to get
Traders will have a random chance of spawning the new sights :
- Rostok trader
- Sultansk bartender
- Sidorovic
- and more



Mod compatibility

Anim Collection
If your mod modifies any weapons AnimCollection :
1- Inside the said AnimCollection, create new members under "Attach by SID" and name them following the SID bellow:

EN_EotechScope_1
RU_1p87Scope_1
RU_OKP3Scope_1
EN_Romeo5Scope_1
CH_HolosunScope_1
RU_OKP7Scope_1
CH_HolosunReflexScope_1
EN_AimpointCSScope_1
EN_AimpointG2Scope_1
EN_AimpointMicroT2Scope_1
EN_AimpointProScope_1
EN_LeupoldScope_1
EN_RDSReflexScope_1
EN_TrijiconReflexScope_1
EN_TrijiconRMRScope_1
EN_SpecterBLKScope_1
EN_SpecterCoyoteScope_1
RU_1P78Scope_1

2- You will need to assign a TP and FP animation under "Attach Animation"

Create animation:
The animations are located: _Stalker2_/Animations/Player/AnimSequences/"Gun Type"/"Gun Name"/Attach
1 - Checkout and duplicate the animation you want
2 - Double click and look for "RemoveAttachFromHandAndAttachWeapon" & "Join Attach to Hand"
3 - Replace the old scope SID with the new one.
4 - Do these 3 steps for every Scopes




KNOWN ISSUE :
- Names
- not compatible with oxa (for now)
- DLC weapons unable to install new scopes
- When more than 4 scopes are in the inventory, the attachment ui only display 4 scopes.
(Work around : install the scopes straight from the inventory)

If you find any other bug, let me know in the comment.






Credits

11 sight model by Mattias H : https://www.artstation.com/mattias_h
Thank you to Jintsuchan helping me with the new sight models! 🫡

Also big thanks to Bolshevic Remover for helping me with the coding side.

1P87 Model by Diamonddogkz : https://sketchfab.com/3d-models/1p87-valdai-weapon-sight-f0fde061f29a40f0bb3af909c42f22cd

Eotech XPS3 Model by Andruxa-snajpaer : https://sketchfab.com/3d-models/eotech-xps3-0-holographic-sight-ver30-4efb1b416b6a413ebaeb0ed60fd3c2a2

OKP-3 Model by Johannes Bazaryan : https://sketchfab.com/3d-models/okp-3-reflex-sight-retextured-eebf0283582e46f4ad557f7e069a94ed

Romeo 5 Model by art0f_joe : https://sketchfab.com/3d-models/sigsauer-romeo5-red-dot-180faadfa6a743aeac3221562fcc2d4d

Romeo 5 Model by art0f_joe: https://sketchfab.com/3d-models/sigsauer-romeo5-red-dot-180faadfa6a743aeac3221562fcc2d4d

OKP7 Model by Minte Elseviers : https://sketchfab.com/3d-models/okp-7-reflex-sight-be2717e42e9a422398de33286923bbc9

1P78 Model by Nikolay Almazov : https://sketchfab.com/3d-models/1p78-1-scope-9d95b37860cb4cda945f154288298690

Popular Discussions View All (1)
9
7 hours ago
Bug reports
HarryMikaze
141 Comments
Tom 16 hours ago 
when i try to equip the eoteck on the 74u with the rail attchment it breaks and dosnt allow me to shoot
Tom 18 hours ago 
do i put this on the top of the load order
guns_Unlimited 17 Sep @ 5:17pm 
any possibility of making the falcon 8x scope compatible to the 416?
HarryMikaze  [author] 14 Sep @ 6:52pm 
Ok I will have a look at it
Festive [EnT]PsiKO911 14 Sep @ 11:20am 
rather, it doesn't seem to accept any dovetail compatible optics, but it can, funnily enough, mount the RNBW 2x / ECLAN without the dustcover rail
Festive [EnT]PsiKO911 14 Sep @ 11:15am 
the Zubr-19 / PP-19 Bizon cannot mount the dovetail OKP-7
HarryMikaze  [author] 8 Sep @ 8:13pm 
What do you mean by that? Are the slug not going where the reticle is pointing?
VTX 8 Sep @ 10:10am 
How do you fix Shotgun's aiming deviation problem when using new optics?
HarryMikaze  [author] 7 Sep @ 10:03pm 
No. The OXA Creator would basically need to recreate my entire mod inside his to make it work. I'm hoping the Zone kit part 2 release will help with the compatibility.
your local dumbass 7 Sep @ 6:19pm 
is it now compatible with OXA after latest fix stand edition or still unusable?