Starship Troopers: Terran Command

Starship Troopers: Terran Command

77 ratings
Veins of the Swarm
   
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84.465 MB
4 Aug @ 5:00am
5 Aug @ 8:32am
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Veins of the Swarm

In 1 collection by FindingPudge
Pudges Stand Alone Maps
29 items
Description
You are the Royal Guard—reborn to reclaim what was lost.

local militia & Merc's exploit the land, drilling into sacred ground. Feed on their folly. Amass biomass. Regrow the swarm.
Rise. Consume. Spread.

Please Note:
This is my first attempt at an Arachnid mission.

(Also This was made on the Normal branch of the editor - Playing on the Beta Branch may cause the mission to malfucation)

Created By: FindingPudge
A.I Voice (Elevenlabs) & Art (Nightcafe) used in misson.
18 Comments
herzzreh 17 Aug @ 9:17am 
PLEASE MAKE MORE MORE!!!!!!!!!!!!!!!!!!!!!!
Varelsi 16 Aug @ 4:24am 
Waiter! Waiter! another arachnid mission please :3
jenks125 12 Aug @ 11:43am 
Loved it! Thanks! Looking forward to more Arachnid missions
Shadowproxima 10 Aug @ 3:03am 
Absolutely brilliant Pudge best bug map I've ever seen i look forward to more. Not sure if its a glitch or something else but couldnt get the hoppers to target the mechs not that they were very helpful after getting scorpions but thought id mention it.
KillerOfFascism 6 Aug @ 5:40pm 
Definetly a fun game!
Ross Mahon 5 Aug @ 12:59pm 
Nice work. Look forward to more bug missions with upgrades. :steamthumbsup:
FindingPudge  [author] 5 Aug @ 8:35am 
Patch Update:
Version 1.1a:
- Fixed Royal not Re-spawning

As for everything else - People wanted an easier mode (People who did not post it here but to me directly) Even though I made the map the way it was originally released I added the Easier mode so people could just Swarm the enemy - So hard Mode is how I intended the game to play.

I may come back to the map and edit it slightly again - To change some of the spawning bug Squads sizes. But for now, I'll leave it as is.

But thank you all for the comments and DM's.
Alaska 5 Aug @ 8:02am 
Drones... Are surprisingly good? They path better, have less collission so they overlap more and end up being substantially faster. Although... 7 drones for 10 biomass is too expensive,
Warriors... are dogshit. Idk how to balance these. If you replace them entirely with drones and then put tigers behind them you are infinitely better off.
Tigers. The GOAT. 20 biomass is about right for 10 of them. I do wonder if squads of 5 tigers would be better for pathing and movement.
Scorpions, once you get these bugs you've effectively won. They outrange standard units, have a mountain of armor, and deal a lot of damage. As a single model squad they represent the maximium amount of control for a player. This is probably what the player should start with tbh. Give us 1-3 that DO NOT respawn. And then don't give us the scorpion hive til about halfway through the mission.
Alaska 5 Aug @ 8:01am 
The royal guard doesn't respawn, but it's infinitely better than just losing the mission. That's enough to change my downvote into an up.
If you were to do another bug map I have some thoughts....
When playing as bugs there really isn't a failure condition. Eventually you will win. The most played and original 'play as bugs' map set an extremely strict time limit. Which sucked cause bug pathing is terrible. Bugs do NOT go where you tell them to. The game isn't built for melee units, it's built for ranged units.
Different squad sizes gets messy fast. 10 biomass for 7 drones? 15 for 10 warriors? 20 for 10 tigers? idk what i'm buying, now biomass gets refunded so it's not a big deal but I would suggest standardizing squad sizes to some degree so you can get a better grip on which bugs are too expensive or too cheap.
no one life 5 Aug @ 6:30am 
to easy they should be make some time counter attack they are waiting only for dead