Project Zomboid

Project Zomboid

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Louisville Mall Base (B42)
   
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12.925 MB
2 Aug @ 3:30am
24 Aug @ 3:34pm
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Louisville Mall Base (B42)

Description
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀      Louisville Mall Base (B42)
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   
This house was owned by a man name F.D. Stonyfella. Stonyfella was a crazy man who had a odd obsession with the end of the world. Always believing it was gonna all unfold tomorrow. I guess its a good thing he had inherited immense wealth from his families oil fields. He pushed for a new neighborhood to be constructed just outside the Grand Ohio Mall. He argued how good it'd be not only for the people of the town to have more places to live, but to generate more money in the mall its self. The city was fond of his idea and once it was accepted F.D. dumped mass amounts of money into the project. However most of his effort was spent on his residence that would be housed in the new community. He constructed a lavish house and made sure to stock it if any kind of world disaster where to occur. It's a shame he was eaten on his way home day one of the out break. Will you call this place home and if so how long would F.D.'s preparations last you!!!!


This is a base located just outside of the Grand Ohio Mall. The base offers space for a solo or small group of friends who plan on surviving a long time; In Style.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Offerings
  • 5 Beds
  • 5 Baths
  • Kitchen with large pantry
  • A spacious and relaxing basement to help forget the world around.
  • A moderately sized garage to park your vehicles
  • A few storage rooms to help store all your goodies
  • A med bay to help you tend to your wounds
  • Small workshop to help get you started on building things
  • A large armory for you to store all your weapons
  • A Vault to look at the shinnies
  • A safe room if things get real




⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   ⠀⠀Build 41 Version:⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀       ⠀⠀⠀⠀⠀⠀    ⠀⠀⠀⠀⠀⠀    ⠀⠀⠀⠀⠀⠀⠀⠀⠀https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2977300651

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Location: cell: 45 x 4, 46 x 4 Coords: 13795x1236
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  Based off build 41 map as all maps still use 41's grid
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Affected Build 42 cells: 52x5,52x4,53x5,53x4,54x5,54x4

Huge Thank you for all the support means a great deal to me. I hope to bring more beautiful
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀ ⠀⠀ maps to your eye balls.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ Please drop any gripes or suggestions in the comments :)



Disclaimer: I will be working on a rework for this map where I will add a few more things to the build. I will be keeping 95% of what is here so no fear for things going missing you should mainly see additions. This rework will most likely come after I release my next project. Feel free to let me know any suggestions, improvements, or ideas below.

Known Conflicts:
Project Indiana Expansion



Workshop ID: 3540209438
Mod ID: Louisville Mall Base (Build 42)
Popular Discussions View All (1)
0
11 Aug @ 9:50pm
PINNED: Rework Suggestions / Improvement Suggestions
Hudi_Who
13 Comments
Hudi_Who  [author] 5 Oct @ 10:42pm 
@Warden zes that is because you had added it mid run. Im not to sure how to fix the issue. However a quick google of "How to add a map mod in a preexisting save PZ"
Warden4647 5 Oct @ 8:59am 
I added this mod to my main run and it isnt showing up but when i made a new thing with all my mods still installed, it showed up, is it because i added it mid game its not working, if i can, how can i make it show up, if not then damn lol because i really wanted this house.
Hudi_Who  [author] 25 Aug @ 12:02am 
@< ガ Ny ガ > To answer your question YES. Sadly at this time this is not possible. This is because of the way maps are currently rendered out. A bit complicated so ill spare the details. However the gist is they overlap because more cells are being rendered than needed. Using the unofficial tools we are using the build 41 cell size. This was a corner that had to be cut to get the tools working. Once we get the official ones i will be able to work on a more stable fix. This fix will most likely come with the rework of the map, unless I can figure out a simpler fix. My intentions are to have as few conflicts as possible, preferably none at all. I do apologize for the issues and the time it may take to get a fix out. This is a top priority for me as I'd like to deliver a good experience for all who come to try the map regardless of other map selections.
< ガ Ny ガ > 24 Aug @ 10:12pm 
Você vai fazer um update para funcionar com mod indian expansion?
Hudi_Who  [author] 11 Aug @ 3:02pm 
The stairs leading upstairs are in the guest house portion. If you’re referring to the larger part. A sledgehammer may be needed. It was an E.E. I put in the original to fill the empty room used specifically for house structure. I simply kept for returning Players who know about it as to not remove anything but add and or rearrange. Break it open to find what’s behind
httmems 11 Aug @ 12:34pm 
i believe there is some sort of bug preventing entry to the very top floor, not sure if this is due to the mod or im just incompitent.
Hudi_Who  [author] 9 Aug @ 11:13pm 
@전선생 I can confirm there is an error between this mod and the Indian Expansion Project that causes a crash. This is do to both mods editing the same tiles pretty heavily. Once the official tools drop there may be a fix for this issue as all map mods will need to switch to the new map grid offering a bit more space for the two mods too work better together. You say loading this mod before in map order helped fix the issue for you. However the map order menu doesn't work for me so i can not test this. thank you for pointing this out to me.
전선생 9 Aug @ 2:02pm 
인디아나 후순위로 부르면 오류안남 참고
전선생 9 Aug @ 1:55pm 
이거 오류나네 인디아나랑 오류인건가 ?
life_is_beautiful_ffm50 8 Aug @ 2:56pm 
least overpowered base: