RimWorld

RimWorld

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Safe Related Raiders
   
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Mod, 1.6
File Size
Posted
Updated
7.342 MB
1 Aug @ 1:26pm
3 Aug @ 3:52pm
3 Change Notes ( view )

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Safe Related Raiders

Description
Prevents raiders who are blood or bonded relations of your colonists from dying outright during raids. Instead, if they would normally die, they are downed instead—allowing you the chance to capture, rescue, or recruit them.

Features:
• Configurable relationship protection for spouses, lovers, fiances, parents, children, siblings, and bonded animals
• Smart detection that only affects hostile raiders, not your colonists or friendlies
• Automatically heals life-threatening injuries when saving a raider
• Optional notifications when raiders are saved
• Individual toggles for each relationship type
• Per-save settings that persist with your game

The mod uses safe Harmony patching with minimal performance impact and is compatible with most health, combat, and relationship mods. Access settings through Options → Mod Settings → Safe Related Raiders.

"Keep families together, even in the chaos of the Rim."
7 Comments
cucumpear 9 Sep @ 9:17am 
You definitely have my attention with this.
FYI you really don't want or need the forceLoadAfter tag, it will shove the mod between core and the DLCs and that's really not necessary for like 99.9% of all mods. Unless you have a dependency or known conflict/interaction that requires a special load order, you don't need to bother with any of the load order tags. And even then loadAfter is perfectly fine.
Anker 8 Sep @ 11:22pm 
Noticed my game crash two raids in a row. And both raids had a relation in it. I'm gonna turn this mod off and see if that's the cause...
The Magic Lemur 2 Aug @ 6:33am 
[CoDev]
Yes it prevents fatal wounds
Kaden Ha 1 Aug @ 5:31pm 
Does this prevent fatal wounds (blown off heads, hearts, etc.) from killing?
Latex Santa 1 Aug @ 3:00pm 
@ProgrammerLily
I like this very much.
Saves me of having to find cousin John, aunt May, and grandpa Daisuke in a big ol' raider pile, so I can down them via applying anesthetics with Character Editor, just so I can capture them for later recruiting. Or imprisoning in my very own cryptosleep prison if they svck.
VitaKaninen 1 Aug @ 2:06pm 
Very nice!
ProgrammerLily  [author] 1 Aug @ 1:37pm 
Enjoy!
This one saved by butt recently and i thought i would share <3