RimWorld

RimWorld

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Grav Field Extender Floor
   
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Mod, 1.6
File Size
Posted
Updated
165.473 KB
1 Aug @ 11:01am
13 Aug @ 8:40pm
13 Change Notes ( view )
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Grav Field Extender Floor

In 1 collection by amefurashi
Ame's All MOD
19 items
Description
Hi Cap, have you have any problems like this?

-"The inside of the Grav ship is so small, there's no place to put the Grav field extender!"

-"I tripped over a Grav field extender, passed out, and the next thing I knew, one lung, one stomach, one kidney, and one heart had been taken!!"

-"What if a stray bullet hits the Grav field extender during a battle with the Klingons who've boarding it, destroying the ship and tearing it apart!?"

No need to worry anymore!
Just install it under the floor!


Under the bed? Under the table? Under the workbench? In the middle of the hallway? Inside the wall!?!?
Can place it anywhere within the Grav Engine's support range, without it getting in the way and for a neater look!!


- CONTENT -

Adds an underfloor Grav field extender. That's all.

Since it's installed under the floor, it's unobtrusive, unobtrusive, and sturdy.
However, installation requires additional effort and cost.

There are also advanced and cutting edge versions, and as go up the tier, the support range, Distance from grav engine, number of bases they support, and durability increase!
The research, material, and energy costs are commensurate, so it should be well balanced.


Adds an underfloor Shield generator too!

Added on August 13, 2025.
There are four variants, so please use them appropriately. Enjoy!

- LANGUAGE -

-English

-Japanese

-Chinese


- APPEARANCE -

Does it look dull? I empathize.
But I don't have the time to put in any more effort.
Maybe you could make a retexture mod to solve that. What do you think?


- EXTERNAL LINKS -

- :: skeb ::
https://skeb.jp/@natunosita
Commission reception window with intermediary

- :: bluesky ::
https://bsky.app/profile/natunosita.bsky.social
Twitter-like SNS (current my main base)

Popular Discussions View All (1)
2
25 Aug @ 4:51am
Could not resolve cross-reference
Yean
90 Comments
amefurashi  [author] 23 Sep @ 4:48pm 
And finally, the pawn...
Kinish 23 Sep @ 5:41am 
We need more gravship furniture under the floor.
Fuel tank, battery, heater...
amefurashi  [author] 28 Aug @ 1:02pm 
Well, icons will be generated automatically even if you don't specify one.
When selecting from the Architect tab, icons should be grouped together in one dropdown, so they shouldn't be displayed separately like in your image.
Fredrik 28 Aug @ 12:42pm 
https://imgur.com/a/0y5R0n3

is it supposed to have icons?
amefurashi  [author] 28 Aug @ 12:19pm 
It works fine with my mod list, which consists of several hundred mods. If you can identify which mod is causing the problem, please report it back. I can't promise that I can solve it, though.
Fredrik 28 Aug @ 11:36am 
https://imgur.com/a/MQnb8DN

Moved it almost at the top and at the bottom, nothing helped. even tho i activated it in the picture it still says "send a colonist to activate it" tho i only have the option to deactivate it because i just activated it. So most be one of my mods that conflicts with it.
Fredrik 28 Aug @ 11:20am 
Most likely a mod conflict. I did try to put it up and then shoot from the outside in without it protecting anything. Ill shuffle it around the load order and see if it helps.
amefurashi  [author] 27 Aug @ 4:22pm 
Hmm, it works fine on my PC.
Perhaps the shield is actually deployed properly, just not displayed? Please check that possibility.
amefurashi  [author] 26 Aug @ 1:22pm 
Hmm, I'll test it, but not right now. Please wait a while.
Fredrik 26 Aug @ 12:59pm 
I just cant get the shields to work and there is no error message in the log. I put it down on the ground wait for it to recharge and then when i activate it it says its activated but there is no shield on the ship. tried all the different tiers of them. any clue on why it isnt working?