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Halo 3 Scorpion Tank
   
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Model
Models: Vehicle
Tags: SFM
File Size
Posted
Updated
31.742 MB
31 Jul @ 5:45pm
7 Aug @ 2:12pm
3 Change Notes ( view )

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Halo 3 Scorpion Tank

Description
Halo 3 Scorpion fully rigged.
Scorpion tank has destroyed bodygroups.
Tracks have animations

How to Install Animations:
1. Download animatedtrack.vtf https://drive.google.com/file/d/1sglfbJRpa3bJ-rhqmhS2n903P0hETJ8E/view
2. Place the vtf file into sourcefilmmaker\game\workshop\materials\models\halo\scorpion
3. Open up sourcefilmmaker and load the scorpion model
4. Right click on the scorpion and click "Add Override Materials"
5. Click on Show in Element Viewer - Model
6. Click on the dropdown for materials
7. Click on the dropdown for either tread_left or tread_right
8. Right click on whichever tread you want to animate and click on "Add Attribute" then select "String"
9. Type into the String box "$basetexture", the treads should then have missing textures
10. Look at the data section and add models\halo\scorpion\animatedtrack right next to $basetexture
11. Then right click on whichever tread you want to animate again, this time click on "Add Attribute" then select "Float"
12. Name the float as $frame
13. Right click on whichever tread you want to animate, select "Create AnimationSet for Element"
14. Set the max value to 29
15. The treads should then appear in the Animation Set Editor, if they don't, right click in the Animation Set Editor and uncheck "Show Scene Hierarchy"
16. Go into the Motion Editor and then extrude the falloff curve from your time selection
17. Move the tread slider to however you see fit
18. Change the bodygroups of the treads to blur or base dependent on what you want
19. Congratulations, you have tread animations now!

If you run into any problems with this procedure feel free to write it down in the comments below


Credit to Snowy Snowtime for allowing me to port this Scorpion, TurnTwister for helping with the port

Includes:
halo\scorpion.mdl