Going Medieval

Going Medieval

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Break Physics
   
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29 Jul @ 4:46am
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Break Physics

In 1 collection by endless
Going Medieval - Essentials Collection
20 items
Description
Break Physics
with increased stability of up to 15 voxels (measured from the base voxel in one direction) and extended beam length with a max span of 27 (-1 each for start and end).

Break Physics throws stability out the window — literally.

I recommend using Break Physics together with Ghost Architecture. All pictures were made using both mods.

Note:
Once this mod is activated and you start a new game, the save becomes mod-dependent.
If you load an older save (one that wasn’t created with this mod), it won’t have any effect.

This mod may not work with the other mods 'Ground Stability x3, 2x or 1.5x'.

How to enable DevMode:
This is done on the experimental branch (only on Steam). For it to work, you'll have to change two files:

1) Find your game within steamapps in this location: SteamLibrarysteamappscommonGoing MedievalGoing Medieval_DataStreamingAssetsData[/i] . Find file named GameSettings.json and open it with notepad. Look for the devTools line and change false to true . Save the file.

2) Go here: %userprofile%appdatalocallowFoxy VoxelGoing Medieval[/i] . Find file global.config and open it with notepad. Look for the devtools and change false next to it to true . Save the file.

Now start the game and go to Options > Game > Dev tool.