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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Military buildings will only provide one extra garrison unit and some top tier will provide an extra unit to not make it too overwhelming.
A number of factions, e.g. Scotland and Sweden, still have unfinished t1-3 unit rosters so they will not be considered atm.
I tried my best to make each faction feel a bit different while it still makes sense and balanced. This is my own work so it's of course still subjective and we also need to accept that the MK 1212 campaign is in alpha phase of which not all factions can be considered "finished".
Feedback can always be shared. I hope people can enjoy it and anyone can use this mod for further personal modding purposes.